FabianB's Forum Posts

  • Hi brunopalermo,

    I changed it to current frame, now he plays frames 0 and 1. Then he freezes.

  • If I add the trigger once, nothing happens.

  • Hi dop2000

    I've tried what you said and it did not work, or I did it wrong ...

    Here is a screenshot, hopefully you can help <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    https://postimg.org/image/5927pv2fsr/

  • Hey

    As soon as I want to do a Boolean attack with 8Direction, he stays on frame 1 of the attack,

    How can I solve this?

    (How do you use an 8Direction attack in the right way)

    thanks in advance

  • Hey VValt,

    Thank you very much

  • Hey,

    What are the best settings for window size in portrait mode for PC? (I use pixel sprites) I have 2 different monitors, one is wider and the other one is almost a square (old screen) I work on the wider screen and I was curious to see it on the '' square '' screen, the HUD elements do not match the way I have them on the wider screen, sounds quite logical ... is there a way that the HUD elements can fit on the screen, without moving anything?

    And what is the best way to setup fullscreen?

    thanks in advance

  • Hi chadorireborn, Thank you for the links, I appreciate that very much

    Hi leonardoer1, I made a new file and the strange thing is that I put 680 grass pieces and it stays 60fps ... I think I did something wrong with the rest of the game

    I'm going to figure out what the problem is.

  • hi dop2000 , I use 2 WebGL effects, it's on pc, if i delete the 2 effects it still lags.

    hi brunopalermo , I think that the capx is not necessary, the grass sprites are very small and use only 3 animations.

    If you guys do not know it without Capx, then that's okay

  • Hi zenox98,

    I can not give the capx, because the game is already quite far.

    Do you have an idea that could help?

  • Hey,

    I have some grass animations (20) that have an animation of 3 frames and the game gives lag, from 60 fps to 20 and below...

    Is there a way to reduce the lag?

    thank you in advance

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  • Hi brunopalermo

    I think i fixed it.

    Player is Attack

    Add sub-event

    ManBox (PlayerBox) is moving

    Add action Set Attack to False

    Add action Set animation to run

    I would like to thank you also for the effort

    My english is not the best

  • https://postimg.org/image/8jcnvtsvzf/

    The black stripes are not important XD

  • How do I send a screenshot? maybe that's better than capx

  • Hi brunopalermo,

    I use a boolean attack, that's all.

    Hopefully you have an answer

    thank you in advance

  • Hey

    As soon as I want to attack, and I walk a little bit, my player repeats the attack without wanting him to do that.

    How can I solve this

    thanks in advance