f4i147600613's Forum Posts

  • 3 posts
  • i'm not talking about animations at all

    i mean how to do interactions it in construct

    how to trigger animations and track amount of levers pulled and two final ebdings

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  • i meant not animation that is really easy to find, i meant like interaction with lever to have + 1to score and then conditional endings

    because when i try to find lever it is always jrpgs or autocorrect to level and when i google alternating endings it's all movies

    also i don't use languages or platforms that's why i picked construct to train

  • there is almost no information in my native language and i can't find what i need with search on forum or tutorials section (which is also not working for me with table of content)

    when i try to ask in google it stroke out half of my search words (especially "construct 2") or change them to opposite ones

    i tried to find something similar which i can repurpose but again it either finds stuff for different genres or nothing at all

    maybe i can't use right words in english in search field to find what i need

    i'm trying to make the most basic "walking (jumping) simulator" in the platformer template

    i'm trying to have this:

    player reaches sprite1 => player presses e => controls taken from player => animation plays of player sprite interacting with sprite1 => hidden parameter gets +1 => controls returned to player

    when player reaches final level game checks hidden parameter and if it =X then it plays ending animation if it is <X then it plays different animation throwing player to the first level so he have to find Xs he missed

    can someone point me to the tutorials i need for this things? because i kinda not interested in terminator 2 alternate ending which google tries to convince me is exactly what i looked for

  • 3 posts