If you know, is there a way for each instance to fire every few seconds.
Your method fires every few seconds, only one instance fires. I really want a way for each instance independently to fire randomly every few seconds.
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Thanks
Right now, I am making a Space Invaders clone. All the enemy ships are one sprite copied over and over. Any method in which I am trying to let them shoot will have them all shoot at the same time. I want them to shoot randomly at different times.
Thanks for any help!
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