elisamuelps's Forum Posts

  • this capx is a little more polished... this needs more polish obviously, this is just a very basic example n.n

    Thanks, Thanks, Thanks Thanks! Thank you very mucho for this!!! jejejejjejje.

    I was able to implement your method with another system adapted for my game, now it works like a charm!

    I wish i can give you points for your answer. But instead I want someone put this Thread into FAQ questions, because I will put right here an atachment with this system... But more polished, so anyone can use it

    I've felt like a total noob, I didn't knew that each animation has loop on the properties bar xD. That's why I asked this silly question.

  • hey, thanks it might work, but i have an issue and my game is a multiplayer videogame with 8 persons playing at the same time, that would cause problems, and I'm looking for a way to make all the animations in one Sprite. =( I've been trying with other methods but still nothing

  • Well, yesterday my artist gave to me some animations to put in on my game. With my team we usually do traditional animation methods, and our final goal is to keep the animations clear and smooth as posible, I was using the platform Behavior to do the basic movement for the player, but after trying to make this movement I've got stuck:

    1) The player has a turn animation when you press the opossite key (example: The player it's facing Right and I press Left Key)

    2) The platform Behavior doesn't have any command for this type of animation and working with "key is down" doesn't work when i want the player proced to do two animations AKA the "turn and walk animation"

    3) When the player makes the "Turn animation" i want to make the movement exactly like this example gif:

    4)Here is my conflictive event sheet:

    Thanks in advance if anyone can help me with this.

  • Hey guys, i did a small research with Oculus Rift and singed as a Indie developer on the page, I'm aware that oculus rift SDK works on opengl 3 wich i know it's a issue because webgl it's basically a simplified version of opengl 2.0.

    But i was looking for some Oculus rift examples on Html5 and webgl and it seems it's possible, so... ASHLEY xD it would be great to us if we have into Construct 2 some sort of plugin to make oculus rift possible, I know it isn't easy, but it isn't imposible either, that would be great for some of the developers working right now on Videogames. Also Oculus Rift only works on windows 7+ That's another issue because of lack of compatibily, but, this can be possible, if so how? or we can implement by ourselves a litle plugin that works with the oculus SDK?

    Here are some interesting things I've found on the internet with oculus vr and webgl:

    A Webgl video player for Rift <img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil">

    http://sxp.me/rift/

    Yet another demo <img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil">

    http://threejs.org/examples/misc_contro ... srift.html

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  • Hello, it's my first time here, I'm part of a small Indie Development Studio located in Venezuela, I just moved to Construct 2 since 6 Months ago, and here is the first Screenshoot I will post from our future project, it's named: The Ninth Railroad.

    Hope you guys like it, we appreciate the feedback.

  • Anyone has any idea? anyone asked to himself this question before?

    I'm currently working on a Multiplayer Game and I don't have any idea of how can this be implemented, I was looking for some tutorials but it seems no one has a Tutorial about this topic.

    I know that to achieve this, you must have a dabatase with all the Usernames and Passwords/Data about each Player, But how do i Make this online Dabatase on Construct 2?

    Hope Someone can help

    Thanks in advance.

  • Hey thanks alot, after trying and tweaking a little i figured it out myself, i edited the

    Capx

    Now it runs smooth, but i want to know, how i do if i want to have for example a fade in color like the first video? for example if anyone wants to make an acid effect fade out or a burn effect fade out? this would be helpful. Thanks ^^

  • Hi <img src="smileys/smiley1.gif" border="0" align="middle" /> recently i was doing some investigation about GLSL and some effects, while i was making my research i found out this interesting effect

    (i can't post url lol, this is annoying, just complete the webpage)

    youtube.com/watch?v=DceLSyaRnMA&list=PLB316B705AD726DA7&index=6&feature=plpp_video

    This is the effect i want to achieve, however i failed to write my own GLSL and trying to make this effect with images.

    I preffer to ask the comunity if this effect can be achieved with construct 2 with an animated texture, maybe with a perlin noise it can be possible. I was playing with Chromanin TexGen Plugin Perlin Noise

    scirra.com/forum/plugin-chromanin-procedural-texture-generation_topic57975.html

    and "source in" to make this effect on a image, but this was... a big fail xD, i just did a Perlin Noise code with this plugin:

    ch = new Chromanin(256, 'canvas');

    ch.initlayers(256, 256);

    ch.perlinNoise(0, 128, 9876543, 256, 150, 8, false);

    ch.perlinNoise(1, 128, 5642321, 256, 135, 8, false);

    ch.addLayers(0, 1, 4, 0, 1);

    ch.writeCanvas();

    This is an explanation of this effect i've found on Unity 3D:

    wiki.unity3d.com/index.php?title=Dissolve_With_Texture

    And a useful webpage explaining how to achieve the Dissolve Effect on OPENGL, (tried to port this code but i don't know anything about GLSL)

    renderingwonders.wordpress.com/2010/12/14/chapter-06-thinking-outside-the-box-%E2%80%93-nonstock-shaders-%E2%80%93-dissolve/

    Does Anyone knows how to achieve this effect, or something similar? maybe an emulation of this on Construct 2?

    PS: Sorry for my bad english, non native english speaker here xD

    Edited, here is a quick image of the final effect:

    <img src="http://mtheorygame.com/wp-content/uploads/2011/09/screen.png" border="0" />

  • Hi, im currently making a webpage and want to make a simple application that make links to subdomains on my website, the idea is to make one subdomain for each one of my team members to publish creative artwork, original work, etc. My question is the following: im using currently the free version and i want to make an alternative to flash player for this menu on my webpage, i can use the free license to make simple hmtl5 links for an alternative to flash? this does not involve commercial use because it's only a multimedia link for the webpage im currently developing. I need to buy a construct2 license for this? i don't find a license file on the scirra web, therefore i do this question.

    Thanks.

  • Crashes when opening or starting new projects are almost always graphics driver bugs. If it is a serious problem, complain to your graphics card maker, and don't buy from them again... (Intel are especially crap, and I personally will not buy any hardware using Intel graphics chips!)

    In the case of ati it's not developers fault, because we are the users who are turning on the catalyst additional effects like the v-sync that cause this problem. I would suggest to put into the construct2 readme or similar some info for ati users, and nvidia users.

    I used to have a intel integrated video card too, and i ran without problems the beta of construct classic and past versions. And true the intel drivers are crap, but this because intel integrated video cards are not for gaming or for develop games, it's only part of the computer to be able to run operating systems, if these video card were not included they won't run windows vista, 7 and 8.

    Hope this info help others :)

  • Problem fixed, to all ati users, the v-sync it's causing problems with construct, just make a new game profile for construct 2 on catalyst control center, disable all the anti alias, opngl triple buffer etc.. and turn off v-sync. Hope it helps.

  • Hi, today i downloaded the lastest version of construct 2, and when i try to make a project/open a existing project, construct crashes :S

    i does not think the source of the problem are my tech specs because my tech specs are:

    Intel Dual Core 2.0ghz

    3 GB Ram DDR2

    Ati Radeon HD 5450 Series (1gb vram and oc to 800 mhz), with lastest catalyst and driver update.

    Windows Vista SP2, with directx 11

    there are any radeon users here? is the video card making the trouble? or the drivers? i almost have everything up to date so, i don't know why i have this error.