skelooth what I'm trying to say is, I feel that analytic category is kind of missing from C2, just like monetisation was from a long time ago, we're seeing monetisation getting some love now, so why not to see some bit of love for analytic too...
I'm saying this because, when I start to get involve into gamedev october last year, I don't even know such thing as analytic, it was unintuitive and took me quite sometime to figure out that this kind of service exist, if only an analytic category was present, I would have been curious about it. It is an important part of any apps, and everybody should know about it.
The suggestion was not for me, it was for beginners who just jumped in gamedev.
Think of CocoonJS case, it was hidden so that beginner won't jump into it, same with analytic, it's not there, beginners will not at all think of making use of something that useful.
Just supporting Flurry is enough for everybody I think, in the least, officially.