droptank21's Forum Posts

  • Ditto. Anticipating this highly.

  • I think I may have picked the most challenging type of game to design, lol.

  • I'm no expert. But I would suggest using instance variables to conrol that. Ex- set instance variables for each enemy indicating player spotted, either boolean or numeric with 0 and 1 (open/closed). Then set action/event sequences setting enemy 1's sight to false if enemy 2's sight is true and vice versa.

  • It's a bit rushed and only 5% of what I wanted to accomplish, but here it is...a space based RTS.

    A.) Dune Commander

    B.) Dune Commander

    C.) USA

  • Alt

    capx

    Not quite as elegant, but still effective.

    Right click on the potion.

  • $750-$1500

    This is a fairly decent one. The employer is looking for someone who can design an html5 app that allows the user to create a floor plan for events and parties and save the data. They throw php as a requirement into the mix, probably for the saving data part. The employer will provide all the graphic content. Their requirement is that the freelancer not develop in flash or any other form that requires a plug-in.

    Anyways, it's worth looking into.

    Job Opportunity

    freelancer.com/projects/PHP-Javascript/Table-Seating-Floor-Plan.html

  • Hello everyone. I have created this topic as a means to post possible freelnace employment opportunites on various freelance websites that could be competitively bid for and completed by an ambitious C2 developer.

    So have a look at the below, and feel free to add potential freelance postings you may find into the mix.

  • Aha! That's why only half my audio files play. I had caps in some of them.

  • Will have to check this out when I get home.

    But here's a question based off my memory of playing Thief2 and Wii Sports Resort years back:

    Why not make it so that when you hold down the mouse left it begins pulling the bow string and arrow back (and stretches the power slider) until the player releases the mouse button. Then the arrow flies off toward its target??

  • Hey Carminie, I am new here but i have been programming for a few years. My suggestion is make a health bar image that has a set of animations that each are at a different point in the health bar. Then when you lose heath or gain health you can set the animation to a different frame. With this you can also incorporate an instance variable that represents the amount of health you have.

    [|||||||||]- first frame

    [|||||||| ] - second frame

    [||||||   ] - third frame

    ..... - other frames

    [        ] - empty health (dead)

    there may be a better way or even a better way of explaining this.

    sorry if this is not helpful.

    I like this idea. Expanding upon it, I'm wondering to set the full health bar as the sprite. Then set each different health % as a seperate animation.

    Then as the instance variable changes (sprite takes damage) have it call the corresponding animation.

    Example:

    health(instance variable)= 10 then set health (sprite) animation to 100percent

    health = 6 then set animation to 60percent

  • Ooh. I sense a port of Final Fantasy Tactics in the works. <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • If the above doesn't work then uninstall, clear browser cache, then clean your registry (I recommend ccleaner) and look for and clear any unused references to html5.exporter.dll when run. Then download and reinstall the latest release.

    IMO

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  • Competition specific badges and trophies. i/e- a badge or trophy with a rocket ship in the center for the space game competition, a badge or trophy with a sword and shield for an RPG competition, etc...

    Mentor badge - for finding a solution to another developer's C2 problem

    Coder badge - for creating a plug-in officially implemented in C2

  • Can you decrease the speed of the sprite when it gets x number of pixels from the mouse?

    distance(sprite.X, sprite.Y, Mouse.X, Mouse.Y) <= 100

    Set sprite speed

    Going off memory here. Am at work and no access to test it out. Lol