DravenX's Forum Posts

  • Ah yes i finally figured it out <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Note: Since the website upgrade some of my tutorials links will not work properly,I am working on the problem and all my links should work correctly once i changed to the new link options.

  • I don't know if i am doing something wrong but i have a gravatar account but my avatar still remains at the default avatar within scirra's forums.

    Im still using my previous avatar from the old forums.

  • Nice tutorial.I have seen how easy files could be ripped from Classic Construct's exe files.I wish there was a way to secure the exe file somehow.

  • The site looks better than ever now.Great job

  • [quote:2a9vimrd]I looked up some vids and it looks like c++ might be all round better

    I agree on that one.If you know how to code,Then C++ always wins hands down.Game maker pro eases you into the wonderful world of programming.Construct helps you with your creative ideas.GM Pro also supports GMOGRE 3D which has shader support etc...

    The free version of game maker is pretty useless compared to Construct.But Construct 2 will be the ultimate drag and drop game creation app.I use construct to get an idea of the game i want to create and then i use C++ to create the full game.Im only doing this because Construct can be limited sometimes (full 3d shader's , MultiTexturing etc..).

    I also had this kind of response when i told other dev's about Construct,Some say that it's just a cut and paste app where you only have to change a few parameters to create a game which they say is cheating.

  • Sorry I deleted the cap.I will use XNA for that particular project because i want to go 3d with that one.But i fixed the problem with Wolfen though , I just had to remove the "Tags" from the animations.And i had to create a few variables for the diff actions.No biggie ,Problem Solved

  • It's all about the money.How much do you think those hackers got from each account if they only subtracted $1 from each account?.They will keep on doing it and it will never stop.Hackers these days aren't doing it for fame or to soothe their little ego's ,They are doing it for the money.

  • Nope sorry ,It's still ignoring the sword anim even if i create a separate sprite for that particular animation.Oh well, back to oldskool programming for this project i guess.I got it right with Wolfen but this other project just refuses to switch to another animation or separate sprite.

    Maybe i should re install construct classic 1.2.Wolfen works fine with v 99.97 but it has the same anim problems with v1.2.

  • Off course.Thank you skinkan.That should work.

  • [quote:2j4mcj3l]You want play one animation while other animation is playing on the same sprte? isn't that a paroadox?

    I know But how can i fix this??.The character must be able to move while performing the sword swing animation.

  • I think Classic Construct 1.2 has a bug or i am doing something wrong here.I tried to create an animation where the character has to swing a sword when i press the spacebar button while the character is running.Im using the platform behavior with animation tags for walking , idle ,falling and jumping.But it does not seem to go to the swing sword animation when i press spacebar while the character is moving.

    Am i missing something here?.I tried set ignore user input while the sword swing animation is playing but that does not seem to help at all.Seems that i cannot create any other actions via animations except for walking falling idle and jumping.If anyone can help out with a cap file that shows me how to do this properly i would be most great full .

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  • [quote:2vemyvqs]Steam isn't next... they're behind it all! This is all an elaborate plot to get people to sign up for Steam! IT'S A CONSPIRACY

    Maybe they were hacked already ? .

  • Wow!!! Now i can do animated 3d billboards for that topdown shooter i was working on.Thank you very much.