drappdev's Forum Posts

  • Hi, i stumbled across your post whilst searching how to make a poker game.

    I too need to read up on poker game mechanics.

    post back if you progress your idea.

  • Those getting the error;

    CJSAds_plugin.js, line 193 (col undefined)

    there is a post over on github, saying you need to use IE only when previewing. all other broswers throw the error,

    Just did a quick test - and no error thrown with IE.

  • bumpie bump, me to. Id like to be able to use Clay, but without any of the popups. so the experience for the user is seamless within the game.

  • newt, thanks for the entertaining YT video.. i was cringing at each scene..

    On topic, Samsung are running a Gear App Challenge, starting 8th May 2014.

    Link: http://developer.samsung.com/wearables/main/

    (scroll down after visiting link).

    Running HTML5 / Tizen.

    Would be amazing to have use of the Gear2 SDK withing C2. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

  • Ok, thanks. Ill have a nose around to locate the updates infomation. In the meantime, ill run in browser with fullscreen enabled to give a similar effect.

  • Hi,

    Has anyone managed to get the Multiplayer 2:Chat example working if they export to Android via Crosswalk(Intel XDK)?

    cant seem to get this to work.. tried lots of setting combinations, would be great to hear if anyone else has got it working.. and how?

    thanks

  • jayderyu, are you able to explain the use of broswer.execjs("javascript=fun") ?

    Do you have an example (capx?) showing how this works?

    thanks

  • Anyone got the example multiplayer example to work on "Crosswalk for Android"?

  • Hi,

    I am having a little bit of bother with the multiplayer chat example.

    I export via the 'Android' option, and then upload the code via Intel XDK.

    Selecting the 'Crosswalk for Android' option.

    Install on device (2x Samsung Note 3).

    Open app and login in.

    Both screens show as "joined the chat room as a peer"

    sometimes, one shows as the host, whilst the other shows as peer. but neither can see each each.

    If anyone else getting the same behaviour?

    Thanks

  • 2nd this recommendation.

    found this post by searching 'multiplayer' within the last 1 month, trying to locate other multiplayer posts - as having a little trouble 'being kicked'

  • Incredible effect

  • austin, I found the "Always show Clay.io login box on load when a player isn't logged in" checkbox. I was focusing on Construct 2 and completely forgot about the settings menu in Clay.io

    Thanks again

  • Hi, hopefully a quick question and has already been resolved?

    I would like to use Clay.io within my app however Clay.io opens once it is Ready and this gets in the way of other things.

    Is there a way to only show the Clay.io login modal window when I want to. ie when a user presses a button? (to opt in to use Clay.io).

    Thanks

  • Thanks, Vee41.

    This is exactly what I was attempting to figure out.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • Hi, I really like your cool down method - it works good for what I want to try and achieve.

    I tried to adapt the cooldown from being a global variable to a instance variable against a sprite(Cannon).

    I want to allow each cannon to have its own cooldown. However I just can not seem to get it working..

    Has anyone attempted this before, and got it working?

    Thanks