Hi all,
Over the past few months I have been working on an FTL inspired game. The theme is supposed to be about Pirates!
But as you can see the art is placeholder, I found most sprites on internet so I could focus on the gameplay mostly.
There is still a lot to do, and there are a few bugs as well as simply features I haven't had the chance / time / motivation (make a pick) to implement.
At the moment you can only test the combat (which is not finished yet). I haven't done the progression in the game, leveling up, upgrading the ship etc.
You can test my little prototype here if you fancy trying it out: http://konnee.free.fr/Arr/
It's not really balanced at the moment so the enemy might kick your ass <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
To play (player ship is on the left)
- Left click to select a character
- Right click on a cell to move
Activating rooms
Characters need to be placed in the room to activate the weapons
When a power is ready, the icons turns green
Extinguishing fires
Characters need to overlap the fire to extinguish it
Repairing cannons
Characters need to overlap the closest to the cannon to repair
Fighting
Character overlapping the same room as an enemy will fight.
They will stop extinguishing fire, repairing, loading cannons if fighting
Activating a power
Cannons target can be placed even if the cannon is not ready (green), it will automatically fire once ready
Catapult (to be changed with mortar once asset is done) target cannot be placed yet in advance (to be done in future)
Mine icon needs to be manually activated
Boarding NME ship
Select a character, right click on little boat
When the little boat has at least one character on top of it, click on the boat, a UI carousel will appear
Click on the wheel to launch the boat
Chest
Right click on the chest when the player character is on the NME ship to try opening it
Catapult (Mortar)
Right-click on the mortar icon to change the projectile type:
- Boulder
- Bomb (OP at the moment <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> also because NME don't know how to diffuse)
- Poison
Victory
All NME are killed or the ship is sunk
If the ship is sunk, the chest is not retrieved
Restart
Press 1 (underF1) to restart layout
A few images of the proto below:
Let me know what you think! I'm working on this only in the evening.
Lately I haven't done as much as I would like, a bit of lack of motivation working on my own. If some people are interested joining forces, drop me a PM (only if you're really motivated otherwise it's best I stay alone, this does not mean i'm expecting a lot from you either, everyone has a life). I'm not promising shares, the moon, or else since I'm doing this in my spare time and this might not get anywhere despite it is my dream to make a little studio one day (I'm a game dev in a big studio at the moment).
Thanks for reading me!