DoggoDev's Forum Posts

  • 8 posts
  • I want to style a dropdown list with css. I gave it the ID "List1" and then I made a new text file in the "Files" folder in the project bar and renamed it to "List1.css". Then, I typed:

    #List1 (pressed enter) (pressed tab to add a space)Set "font-size" to "3em" (pressed enter) (pressed tab to add a space)Set "background-color" to "black"

    but nothing happened.

    What do I need to do to style the list or anything that can be styled with css code?

  • I think it wouldn't be bad if subfolders could have a option when you right-click them to make them specific to a layout, so they show only when you are viewing that layout. It would make it way easier to find objects when working on a project with a lot of different sprites that you only need on a single level or room, assuming that they are on different layouts.

    Could you do it Ashley ?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi. I would like to make a basic app that would open a .bat file or .vb or .exe or any other file once something is triggered that can do things you can't with html5, like what you can do using batch or executable files.

    It would be way easyer to design the GUI with Construct and make it open files included in the project than learning how to make a GUI in another proggraming language.

    I was thinking about something using websocket on localhost but I dont know any easy way to read the message and decide which file to open.

  • Hi Doggo, are you building a point and click game?

    I was building an RPG game, and the character could get some food or spells from a fridge, only when it was open.

  • Thank you soo much! I struggled with it for around 1 hour. I also tried to use the "else" statement but I didn't use a sub-event for it, therefore wasn't able to place it there due to the mouse object.

  • Hi. I want to make a fridge, that is by default closed, but when you click on it (with the mouse object) it opens, and if you click on it again, it closes.

    So what I did was:

    1-Added the "mouse object".

    2-Added a sprite ("Fridge") and made 2 animations, both with only 1 frame: One when it is opened and one when it is closed.

    3-Added the following events:

    + Mouse: On Left button Clicked on Fridge

    + Fridge: Is animation "Closed" playing

    -> Fridge: Set animation to "Opened" (play from beginning)

    + Mouse: On Left button Clicked on Fridge

    + Fridge: Is animation "Opened" playing

    -> Fridge: Set animation to "Closed" (play from beginning)

    But when I click on it, nothing happens. It just continues to show the default (closed) animation.

    Can anyone help me and tell me why it's not working?

    (For moderator: Sorry, I meant to post it to Construct 3 help, not Construct 2)

  • You do not have permission to view this post

  • Oh I didn't knew that.

    But you still cant use the accelerometer, which could be used in racing games, where if you suddenly push your phone, it could make you accelerate, or if you pull your phone towards you, it would make you brake. Maybe this isn't a very good idea, but what I want to say is that the accelerometer could have some purpose.

  • Hi. I recently tought about making some game with Construct.

    I wanted to make some kind of race or anything which you could spend all your day playing it.

    Usually, race games give you the option to either use on-screen controls, either tilt your screen.

    But there is no gyroscope object. It would also be fun to have some games that when you suddenly move your phone forward or any direction would do some kind of action.

    So it would be great to have such thing in Construct, to give you even more control over the game. Can there be a plugin or something dirrectly integrated into Construct that could bring those features?

  • 8 posts