djosh's Forum Posts

  • 5 posts
  • The problem was not just that, it really was my mistake. I did not know how the images consumed memory and then was due to the excess of images that my game crashed.

    Despite being a relatively small game, I put enormous backgrounds for the character around.

    The problem I had with the previous Template, was a compilation error, but all the rest was due to an overload on the use of images.

    For this, I created a calculator in Excel to help me in maintaining the memory game. It would be interesting to post it here on the forum?

    I would like to thank all who were willing to help me, hope one day to return the favor.

  • I tried to build the same game and other templates not only on my PC, but also in other notebook I have and what happened was that the game I made gave the same problem, and the template that comes with the C2 lost some images and buttons (such as the start game, for example).

    I realize that maybe I'm having problems with Intel XDK, because the loss of contents in different games I tested. But I think for my own game, I'm having problems with memory. Because I realized that the APK is consuming 500mb (a lot for a simple set of 2 layouts with a character walking and shoots).

    The strange thing is that the error is not only with the Intel XDK but also with Ludei.

    If it is important, I can say that I am using C2 Personal (R195) purchased from Steam. I do not know if there is any difference for not having bought direct on the Scirra site because I did this because of the devaluation of the national currency and by my facilities on payment.

    Fact is that I am indeed already stressed and almost giving up. I'm more than a week trying to make it work and it still fails.

  • Yes, i did, and it worked perfectly. Believed it was a problem on my phone, but tested it on my uncle's S4 and there also exactly the same thing happened

  • My phone is a Moto G. Perhaps the biggest problem is not the size of the APK, but the fact that this does not work. Simply is a white screen, and then the message that the application has stopped working.

    I installed the APKs on both architectures for test purposes. The error comprises:

       - I open the app

       - The game loads and then appears the Main Menu

       - I click "Start Game"

       - The game crashes (white screen) after about 10 seconds.

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  • Hello, first i'm sorry about my english, I'm brazilian and I'm using Google Translator.

    English Translate

    After purchasing the C2 steam, I began to improve my game because of the limitations of the free version of C2. Then after making the Main Menu and a Stage, I decided to export my game to test it on mobile devices.

    I tried 3 different ways:

      A - Intel XDK using the Build Cordova + Android

      B - Intel XDK using the Build Android only

      C - Ludei

    And got some negative results which I will quote below

      A and C - APK file created twice larger than the file I exported.

      B - Created APK file in the same size as the file that I exported.

    In neither case could test the game on my phone, because after loading the Main Menu, the game crashed after clicking to start the game. (Intel XDK)

    Also, there were times when the game did not open. (Ludei).

    Has anyone experienced this, or could give me information on what to do about it?

    Porguês

    Após ter comprado C2 na steam, comecei a aprimorar meu jogo devido as limitações da versão free do C2. Seguidamente após fazer o Menu Principal e um Cenário, resolvi exportar meu jogo para testá-lo em dispositivos móveis.

    Eu tentei de 3 formas diferentes:

    A - Intel XDK, usando a Build Cordova+Android

    B - Intel XDK, usando a Build somente Android

    C - Ludei

    E obtive alguns resultados negativos os quais citarei abaixo

    A e C - Criou arquivo APK duas vezes maior do que o arquivo que exportei.

    B - Criou arquivo APK no tamanho igual ao arquivo que exportei.

    Em nenhum dos casos consegui testar o jogo em meu celular, pois após carregar o Menu Principal, o jogo travava após clicar para iniciar o jogo. (Intel XDK)

    E também, houve momentos em que o jogo não abriu. (Ludei).

    Alguém já passou por isso, ou poderia me dar informações sobre o que fazer a respeito?

  • 5 posts