Diepther's Forum Posts

  • 5 posts
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  • Hi Diepther

    When the dialog vanishes like this is typically means that Google Play services has decided that the app is invalid, it's not a very developer friendly way to fail but I believe they do it this way for security reasons.

    A couple of things for you to check:

    - Have you added the signature of your signing certificate to Google Play services?

    - Have you added the google account your using on the device to the testing user list on Google Play services?

    Hello,

    yes, I added the signature, and I think all is correct. As I said, I did the same process as in previous games. All these problems I already had them months ago, and I learned to solve them... but now I'm totally blocked. I can't identify the reason.

    I leave the images:

    http://i68.tinypic.com/jgseax.jpg[/IMG]

    http://i66.tinypic.com/123nx47.jpg[/IMG]

  • Nobody? ó_ò No one is using this plugin?

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  • Hello,

    I have been experienced problems with the Goole Play plugin. I don't know if is exactly the plugin or if I'm doing something wrong, but I can't connect to Google Play Services. When the plugin try to sign in, it appears the typical loading screen of Google Play but then it disappears without ask you the user to connect for use the services.

    I have never been problems with the plugin. I have used it in Construct 2 and 3 perfectly, but now I can't found the way to solve this.

    - I have published the game in alpha version.

    - I have link the app in Google Play Services.

    - I have paste the Application ID in the plugin.

    - I have published the leaderboards in the Google Play Services.

    What I'm forgetting?

    I have read some post about 64-bit requeriments or something to use Google Play. It could be the reason?

  • How can I download the behaviour?

    What I have to do with that?

    ""

    oO

    Thank you.

  • Hi Toby R,

    first of all, sorry for my english (xDD) and thanks for the plugin, I bought it with the IAP pack.

    I applied it to my project, but I'm having some issues to play the videos. Sometimes it works and show the video, but sometimes not. I saw the example video and I did it the same way, but didn't work (the video reproduces once and then never again, even using the "load video" action).

    I tried lot of combinations and the most stable is my last, which it continues doing problems.

    My game has a selection level menu, when you select any level, a separated loading layout appears and when the load bar ends, it goes to the ingame level layout. I load the video reward in the load screen (on start layout > load video). Then, in my ingame event sheet I have this:

    I don't know if that's a correct way to use the plugin but is the most consistent version of a lot I tried. As I said, it works sometimes. What I'm doing wrong?

    Thank you.

  • 5 posts