deps's Forum Posts

  • Post the .cap file and someone might be able to help you. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • Would be so cool to be able to run (simple) Construct games on my GP2X. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • SDL will be used to replace the DirectX bits, if I understand this correctly, on other platforms.

    And when there is a stable SDL base, it's possible to add OpenGL to it. So Construct is slowly becomming platform independent. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • One nice feature would be to export the event sheet editor to PNG. Would make it easier to display it here.

    Or maybe to export it to an ascii TXT file so we can cut and paste it. With tabs and spaces to indent the events.

    Or maybe both. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • 12000 fps? Yikes! <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • I know C/C++, ruby, python, basic, php, lua and I like to try out new languages for fun.

    I'm not an expert in any of the above languages but given enough time and google I can usually hack together what I want.

  • Just some quick thoughts.

    Remove the keydown checks in the loop. No need to check them again.

    Must agility always be greater or equal to zero? Otherwise you could let key left make agility < 0, and then in the loop just have .X + agility

    If not, you could have a private the_direction variable that you set to 1 or -1 depending on if you press left or right arrow key, and then in the loop use it as so: .X + (agility * the_direction)

  • And what's the problem. Nothing moves?

  • Interesting!

    But are you using OpenGL? Otherwise it might be a problem with rotating/scaling/a lot of sprites on the screen, and pixel shaders. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • As for Ruby and Lua, please god no. Beauty in language? Are you guys smoking your CS majors?

    I don't have a CS major. But I do smoke.

    The whole idea about easy tools like Construct is that form follows function -- it does what it does and it does it good, effective, and easy.

    Yes!

    But doing it in style counts for a lot too! <img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" />

    And it might be a bit easier for people without a programmers background to understand "10.times do print 'Hello' end"

    better than "for i in range(10): <newline here> <some whitespace here> print 'Hello'<another newline>"

    Ok, so what if I'm a bit biased... <img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" />

    I should disclose my personal bias by saying that I'm a BASIC programmer and I don't give a crap about "beauty" in the classic programmer's sense -- verbosity makes it much easier for ANYONE to get into programming vs. something that looks like a math problem.

    I have a long history with BASIC. It was what I began with almost 20 years ago, and it's what I use mostly today. BASIC is not a pretty language. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

    It's just that I really dislike that whitespace plays such a big role. And I really believe that Ruby is so much easier to read and understand.

    But arguing about this is futile, since Ashley have already decided to go the Python route. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

    Edit: To not sound like a hypocrite I also request that Scirra's inline python editor provide auto-tabs

    I agree! Syntax highlighting would be nice too.

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  • Lua is a great little language too. Very lightweight.

    Easy to add. Doesn't force the programmer to count the spaces and tabs. <img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" />

  • Hey, looks great and plays beautifully! <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • I have two reactions to this announcement...

    1) Yay! Scripting is great! <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

    2) Nooooo! Not Python! Can I somehow convince you to switch to Ruby instead? It's much more beautiful to work with.

    Great work anyway! <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • Give the Omega drivers a try.

    I don't have a link but a quick google for "ATI Omega" should do the trick.

    They solved some graphical problems for me on my laptop.

  • I get it from time to time. So far I have been able to run it if I restart Construct.

    It seems to be a bug in the "create an EXE file" code, but I'm not one of the developers so what do I know. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />