So I've gone through the forum, and obviously the problem with Steam Deck-related topics is that everything changes so fast per version (of both C3 and the Deck firmware, and Proton, I assume) so it's hard to tell what will and won't 'work' as of now. So I was wondering if there's anyone who's currently developing something they are trying to test actively on the Deck, and if there's a reliable workflow for doing that?
I've tried Windows exports in nw.js, adding as non-steam game, then running through Proton and that won't work. I've tried native Linux exports and that won't work either. Game runs fine (200+fps even) on Windows 10.
I understand if this isn't possible until I've got to a release candidate and I'll have to bite the bullet and 'hope', but I wanted to check in to see if it was possible.