deadeye's Forum Posts

  • That's pretty slick looking

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  • I think the graphical styles between the different elements are too varied. The look of your game lacks cohesion. Take the screenshot with the Nazi, for instance... the walls are a hi-res texture, the Nazi is low-res MSPaint style pixel art with thin lines, and the gun has thick pixel lines with hi-res shading. They're all conflicting with each other. You should pick one style and stick with it. Any one of those styles would be fine, as long as ALL the things in your game are drawn in the same style.

    As for the update you had me make in the first post, I'm not sure you had the right link to the newest version in the PM you sent me. I downloaded it and there was no map and no Nazis to shoot.

    I'd also be interested in seeing some variation in the level design... not just a one-space-wide maze of tightly packed corridors. Make larger, more open areas, and rooms that branch off of the maze, etc. In the version I played, at least, it all looked exactly the same and I had no idea where I was.

  • What's wrong with boxy pixels?

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  • I agree with megatronx

    I agree with YOUR BANISHMENT.

    <img src="http://www.b3tards.com/u/2951c544e5d930f23b20/banhammer.gif">

  • When ever I make graphics in PS to go into Construct, I just make all layers invisible except the layer I want to import. Then go 'save for web and devices' then save it as PNG. Then I just load that image with a sprite, and it's as it should be.

    Step into the magical world of Photoshop scripting, my man:

    http://www.kirupa.com/motiongraphics/scripting6_2.htm

    You need script support! Run a script, and export all of your layers to separate .png files in a tidy little folder and numbered for your convenience. It's a GODSEND... trust me, you won't know why you went for so long without it

    I think CS and above comes with scripting capability already, but if you need the scripting plugin for PS7 you can grab it here.

  • Sorry to bump an old thread, but some folks over at TIGS are experiencing this error with someone's game and I think it'd be nice to help them out

    http://forums.tigsource.com/index.php?topic=6156

    Any new info on what this means? Is it the admin privileges thing? I searched around the forum here and couldn't find any hard info on these "Failed to load plugin" errors.

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  • Yeah, I'm guessing it's a keyboard issue, because it works fine for me.

    Try changing the Jump control to something else that's not adjacent to the X key, like Space or Ctrl, and see if that helps.

  • Uh... are you sure? I haven't noticed any such problem. I can't check right now, but I will when I get home.

  • Looks like a bug that should be reported, if it hasn't already been.

  • Just photoshop.

    Yours is pretty cool, I was thinking of doing something similar to make water reflections.

  • Set velocity to (0 - velocity)

    Set velocity to velocity * -1

    Either way (they both do the same thing )