dazedangels's Forum Posts

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  • C3/App

    I exported the Android app I made with C3, put it on my phone and it doesn't save the pictures I download.

    I take a picture, I see it in the app, I tap download and it looks like it's downloading, but it doesn't.

    BUT if I export it as an HTML and I upload it to my server and I go to that domain using my phone, I can take a picture and tap download, it downloads to my phone.

    Does the picture downloading feature only work in HTML?

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  • dop2000,

    OH!! Yes, that makes sense.

    Thank you so much!

  • dop2000,

    Thank you.

    Dropbox tells me I can't access the file, and tells me to request access.

    So I did that, but I'll work on what you said until then.

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  • dop2000,

    Thank you for the reply.

    I got stuck.

    It is images. It's a photo app, but only a small one and it only has to really work for a month. It's to teach my autistic daughter to understand and tell what she did yesterday.

    I got the first part, right up to -----> Text: Append LocalStorage.KeyAt(LoopIndex)

    I thought I could do the same with a sprite, but I don't see an append on the sprite options. It came right up with text, but not sure how to do it with a sprite.

    Is the code different or am I just missing it?

    Thanks again.

    + LocalStorage: On all key names loaded

    ----+ System: Repeat LocalStorage.KeyCount times

    -----> Text: Append LocalStorage.KeyAt(LoopIndex)

  • Construct 3/Mobile App

    I set the LocalStorage key to: "keyName" & sprite.squareInst & sprite.monthInst & sprite.yearInst

    And it actually worked!

    If one key is created each day, how do I call all the keys on start of layout?

    If it works there would be around 1500 keys after 4 years.

    Would that be too many on a single mobile device?

    Thank you.

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  • dop2000,

    OH!! Now I Get It!

    Thank you!! You're amazing.

    I was actually quite proud of myself this morning - I figured out how to upload the images using your "File Chooser" demo (and a lot of digital duct tape lol)

    Thanks a lot. I really appreciate it.

  • winkr7,

    Thank you for your reply. I don't think I explained it well.

    Any idea how to recall the images?

    I want to make a gallery of sorts, where the therapist just needs to tap the 4 images to bring them into the game, but I can't upload the images.

    I've found plenty of demos on making albums and galleries, but nothing on how to upload images from a tablet to get the images into the app.

    Any ideas?

  • Is there a way to save and recall images?

    I made a little game where the therapist will take 4 pictures of an activity and then later the child will put them in order. In the example image, the Blue boxes represent the images.

    I can download single images, but I need to save all 4 images in a group to local storage, to be recalled later in the day, so the child can put the images in order later. I don't need to save many groups of 4 images, just a few.

    Save like I would a single image, but 4 at once to be recalled all at once.

    Is there a demo for that?

    Thoughts?

  • dop2000,

    Thank you.

    Switching it to +1 animation worked, but it shrinks the sprite to about a 10th of what it was. I have no idea why, BUT it is going blank now lol. I'll figure that out later.

    Thanks again.