Dayvid86's Forum Posts

  • No one can help me and tell me if there is no way to simply copy an image from one canvas to another canvas?

    Because reading the pixel-by-pixel image of canvas 1 and then copying the pixels onto the second is a very time-consuming step!

    Maybe the possibility to add a specific function

    to do it in another version of C3?

  • Hi Skdf, I'm French

    I didn't know this game, it looks very fun, but it's not in French:(

    I'd like to help you, but I don't know how to do what you ask.

    Would you like to do a similar game again?

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  • Also, isn't there a faster way to do that ?

  • Thx :)

  • Good,

    After many attempts, I finally succeeded not without difficulty.

    Can you tell me why it only works if my

    source canvas is above my sprite?

    -----------------------------------------------------------------

    Bien,

    Après de nombreux essais, j'ai fini par réussir non sans mal.

    Pouvez-vous me dire pourquoi ça ne fonctionne que si mon

    canevas source est au dessus de mon sprite ?

    drive.google.com/file/d/1OVhGwe4U-Eb51-fdFX0Pq0JWpf3APG2R/view

  • Hello,

    How to copy the image in one Canvas to another Canvas please ?

  • Thank you, do you have an example please ?

  • Doesn't anyone know? :(

  • Moi aussi je m'amuse bien.

  • Hi, how to do it (Especially this one.):

    Get the color of the pixel at the mouse position.

    And this if you know:

    Get the value of Red (between 0 and 255) in a number (color), ex: Red (2456584) = 8

    Get the value of Green (between 0 and 255) in a number (color), ex: Green (2456584) = 37

    Get the value of Blue (between 0 and 255) in a number (color), ex: Blue (2456584) = 124

    Get the value of Alpha (between 0 and 255) in a number (color), ex: Alpha ( 2456584) = 0

    Convert an RGB or RGB color into a number, for example RGB (123, 45, 159) = 10431867, RGBA (123, 45, 159, 200) = 18446744072780459387

    Convert an entire hexadecimal value, for example, Hex (1234567890) = "499602D2".

    Convert a hexadecimal number into a number, e.g.: Val ("$ 10FFFFFFFFFFFFFFFF") = "73014444031".

    Conversion of an unsigned integer in a string, for example StrU (-929092229) = 18446744072780459387

    Convert a string into a number, for example Val ("102410241024102410241024102410241024") = "1024102410241024 '.

    Convert a character string in binary format into a number, for example Val ("% 1000") =" 8'.

    Convert a number into a single number, for example Bin (32) = "100000"

    Translated with deepl.com/en/translator

  • Nacra, yes, I suspected it and I understood it, but it's a bug anyway!

    Thank you to you!

  • Salut Lernox, pour le moment je me contente de comprendre comment fonctionne C3 en faisant quelque petit projet pour le tester, GD ne répondais pas à mes attente tous comme la plupart des logiciel d'ailleurs !

    Je débute donc c'est encore nouveau pour moi, mais j'adore, C3 à des fonctionnalités très poussées !

  • I didn't understand a word of it!

  • I have identified the problem, it is because of the origin of the point, if the number of pixels in width or height are not divisible by 2 and the point is in the center, then there is a problem of rounding, so the image is badly displayed!

    It's a bug!

  • Look at the images in the animation editor, you will see what are sharp, in the scene some images are not rendered correctly, misdisplay, look at the screenshot, it's on top.

    Normally the red and yellow buttons should be like this:

    eno.one