dave07747's Forum Posts

  • 5 posts
  • After importing music into my game, the player sprite does not position onto the playerbox sprite, as it is supposed to and did prior to sound import. This does not appear when you start the preview from the current layout. It does, however, if starting from a previous layout and continuing onto the next layout. The problem persists when it is exported and put onto a server ( ). And now, even when I remove the audio, the problem persists. Any help would be appreciated!

    .capx

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • It is going from bottom to top, sorry about that.

    But I do see what you did, thank you!

    Edit: That indeed works absolutely perfectly! Once again, thank you!

  • So for my history class I am making a game based on the 1848 Gold Rush. And so, I have a scene where the player is to race back to Mr. Setter because they found gold. It's supposed to be a mini game type thing. So I want the player to continually move forward, I am using the 8 direction motion for this? Anyone have any suggestions?

    Thank you, David

    Edit: This is going from bottom to top, not left to right

  • Fixed.

    If anyone else has this problem what I did was selected on the "on moved" action and clicked 'A' for action, adding the change animation once complete there instead of another event

  • Hi there! As you can probably tell, I am new to C2. I was just working on one of Ashley's tutorial (How to make a platform game), which is really wonderful in all honesty. I just happened to run across a problem. After the idle to run animation finishes, the idle animation is set instead of run while a key is pressed. Any help please?

    Thank you so much in advance!

    David

  • 5 posts