danul777's Forum Posts

  • Hi.

    I bought the personal lincese of C2. I dont know how to activate it. got just some sounds and pictures.

    What to do?

  • I've been using the steam version for two years without any problems. I like the convenience of steam for automatic updates and many other stuff. If you encounter any problem, try disabling the steam overlay.

    thx

  • I recommend purchasing the Personal License from Scirra itself because people have had problems in the past with it by purchasing it from Steam.

    Once you purchase the Personal License it is yours forever.

    thx

  • 1) Yes you can continue it.

    2) Yes, C2 is even portable so you can put it on a usb stick.

    thx

  • Regarding 2: you don't even need to make it portable with a USB stick (even though there are scenarios where this is the right way to do it, for example when taking it to a school or university PC), you are allowed to install it on multiple PCs (for example your desktop and your 2 laptops) as long as you are the only person using it.

    thx

  • HI everyone. i have 2 questions:

    1 if i start making a game with the free version of C2 and after it buy the personal version. Can I continue? or I need to make it from the begennig?

    2 IF I will buy The personal edition of c2 on scirra site can i use the program on other computer?

  • Hi everyone. I have 2 questions:

    1 Does the steam version of "Conatuct 2 personal licence" is good?

    2 If I will buy it . Will it be Limited in time or it will be mine forever? (Sorry for the bad english )

  • Also try to check how many every tick you are trying to use. And avoid it at all cost if you can. Try to come up with a different solution for every tick.

    thx

  • Hi,

    Firstly check out the manual: https://www.scirra.com/manual/134/performance-tips

    and of course: https://www.scirra.com/blog/83/optimisa ... -your-time

    If it is a single moment where you are experiencing a lot of "lag" then you might be in luck - start the game in Debug mode and then use the debugging tools to see how many Collision checks, poly checks, are running at the time of your event.

    If you can accurately reproduce the performance problem then you know EXACTLY where it happens. Take a copy of your game then try to fix it step-by-step by adjusting things.

    thanks <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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  • Hi everyone. I have performance problem in game that i make. somtimes the game stuck for a second.

    what can I do to improve the performance?

  • There are several ways to do this and here is one possibility:

    From https://www.scirra.com/manual/132/common-actions

    [quote:1zjzfxop]Set angle toward position

    Set the object's angle to face a position in the layout.

    Bullet on created: set object's angle to face (player.x, player.y)

    If your Bullet behavior has set angle on, your Bullet object should head toward the player right when it is created.

    thanks <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Hi everyone. How to make that the enemies will shoot bullets to player's location ?

  • Hi everyone. How can I know if I wasted too much memory?

    In the debug layout i can see that I have Est. image memory : 20.6 mb. Its ok ?

  • Hi everyone. How do I know if i dident used too much memory in my game?

  • >

    > > yes you can. Look on the left side.

    > >

    > > Or click on an empty space in the layout.

    > > in the properties bar click on project properties.

    > > scroll down and you'll find it

    > >

    >

    > sorry. but its didnt help. the quallity get worse

    >

    No. Just leave it as linear. Sampling to "point" only applies for pixel arts. Did you try setting Fullscreen scaling in Configurations Settings to "High quality" ?

    yes