damicolo's Forum Posts

  • 5 posts
  • cvp

    Tnx for help.

    Do you mean somenthing like this?

    I ususally use the IntelXDK "on back button pressed" event to navigate back to other layouts within my game, but the "Browser close" action seems not to close the game. I just made a quick test on my galaxy with negative results.

    In you experience is it just enough to call "Browser -> close " action to exit an Android game?

    Can it be that I make some mistake somewhere?

  • I tried to publish one of my Android games in the new Nokia X platform, but it was rejected because the expected behaviour when the back button was pushed was not implemented. The user/tester expects the mobile to go back to the previous screen when the user touches the back button.

    I export my Contruct game to android(XDK), then compile it with the intel cloud compiler (XDK 0 419 GOLD Crosswalk 3.31.35.0 on Cordova 3.0).

    But even if I can trap the back button (using the XDK plugin) I cannot exit the game.

    Any Idea?

    If there's no way to exit the game, there's no way to publish on Nokia X !!!!

  • Thank you. Sorry I made you waste your time <img src="smileys/smiley2.gif" border="0" align="middle" />

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  • Link to .capx file:

    sdrv.ms/1aZ46RU

    Steps to reproduce:

    1. Export to windows 8.0

    2. Build and run

    3. click on the label

    4. CANCEL the purchase

    Observed result:

    successful purchase event triggered

    Expected result:

    failed purchase event triggered

    Browsers affected:

    Chrome: N/A

    Firefox: N/A

    Internet Explorer: N/A

    Operating system & service pack:

    Windows 8.1

    Construct 2 version:

    158.2

  • I'm sorry to confir that this Terrible bug is happening to me too.

    look at this example:

    http://sdrv.ms/LLvtmN

    if you cancel the purchase, the "On successful purchase" event is triggered.

    I'm using release 158.2 64bit

  • 5 posts