DalekAddison's Forum Posts

  • First time I got 90%! Is that good? <img src="smileys/smiley17.gif" border="0" align="middle" />

    On a scientific note, I don't believe in a sense in this manner, especially through a computer! But I would be interested in any results gathered. Just to see. So my doubt might affect the process! <img src="smileys/smiley1.gif" border="0" align="middle" />

    Just an idea, don't know why I thought of it. Must be my game developer side saying make it as compatible as possible. Make the sexual one have either an attractive woman or a man. At the beginning people input their gender and orientation (right word?) and then display a man and woman under the images. Then Heterosexual men would consider women good and men bad. Homosexual men would consider men good and women bad. Heterosexual women would consider men good and women bad. Homosexual Women would consider women good and men bad. And I haven't though about Bisexuals. Or Asexuals. Sorry just an idea! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Hey, just a quick question based on this new topic.

    What if you loaded large images for all the sprites and have Construct 2 automatically resize itself and them based on the resolution? Such as have a square be 10% of whatever the screen size is. This way no matter what resolution or ratio, it would be the same general size. Although this would have its down sides however as more compressed devices might be packed. And widescreens might be stretched. But if the percentages were determined in some form of middle ratio, it would look ok each size.

    Did that make any sense? <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Here we are. This is a simple .capx with a solution.

    It is not perfect and a more experienced Constructer could probably show us a better one. I know it could be simpler by changing the rotation, but that might not be the best if you want the character to face the same way. Or you might want to make it face the wait is going. Which then this isn't the best way. <img src="smileys/smiley2.gif" border="0" align="middle" />

    db.tt/29WGFoLJ

    Hope that helps!

  • To look make an object look at where you touch, make sure you have both the object and the Touch object ready.

    You then create the event on the event sheet "On Touch Start", which is found under Touch. You then add the action "Set angle toward position", found under the object you wish to rotate. It will then ask you for the X and Y coordinates for the position. In X put "Touch.X" and in Y type "Touch.Y". That should work!

    This will only have the object face your Touch once. If you want it to continually turn to your touch, make the event "Is in Touch" instead.

    (Just a quick tip, which I didn't learn until a few days trying, you can set the Touch object to treat Mouse clicks as Touch taps. This is in the properties tab for Touch. This way you can test the program on the computer instead of having to transfer it over all the time!)

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  • Well, that didn't work. But I have found the problem!

    I was using the Dropbox app to copy the public link (via a control at the top). I don't know whether for some reason this generated a different link because when I emailed myself the link for the Index.HTML from my Computer it worked fine! The Dropbox app must generate a different type of URL, one that opens up a sort of download option instead of actually using it. BUt now the problem is resolved as long as email the link to myself! <img src="smileys/smiley1.gif" border="0" align="middle" />

    Not the most practical way but i'm glad it's fixed now!

    Could anyone else try copying the link for their app via the Dropbox app and see if that changes theirs too?

  • Mivo Just trying to play a Web App.

    Ashley I checked it on my Desktop via Dropbox public link and it works fine there. Other Dropbox apps seems to work fine, i.e. the Deadspace one from the My Creations list.

    It just seems to be a problem loading anything from MY Dropbox. I think i'll try logging out of the app and see if that helps.

  • Also, (can't see how to edit posts) there is a Download link,mwhich seems to try to load it but I does not load correctly. If that helps. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I don't know whether anyone else has encountered this problem, or if it's just me. <img src="smileys/smiley9.gif" border="0" align="middle" />

    I have a new iPad and when I try to play Construct 2 apps via Dropbox it doesn't work! I think it is a Dropbox problem as the web page seems to show a bar at the top saying "Dropbox - Download to Dropbox app?" with the index.html code below. It just seems to show the code and not play it.

    How can I solve this?

    Sorry, I don't know where to post this and if this is a change to Dropbox, it might be a big potential danger for Construct 2 development!

  • Thanks Ubivis! That plugin works really well. It also works without having to export the project, which is a great help for testing. This is of great help to me and I'm sure others will find it useful too!

    Thanks!

  • Definitely Game Play. This is why things such as Minecraft are successful.

    Recently I have experience good graphics and terrible game play in the form of Doctor Who: Worlds in Time. It looks great but it is absolutely awful to play so I played it once and never went back. Just goes to show you have one chance to capture someone in a game and if you fail then that's it.

  • Hello!

    I am Addison, I am 18 years old and I am studying Computing. I really enjoy making games on Construct 2 so firstly thanks for this opportunity! <img src="smileys/smiley4.gif" border="0" align="middle" />

    I have always worked with Game Maker (Boo hiss! <img src="smileys/smiley17.gif" border="0" align="middle" />) but the fact Construct 2 is more easy, more capable (without purchasing) and more compatible made it a real winner!

    I have not made any full games yet. Must of my 'Construct'ions have been tests or the beginnings of projects that will never get completed. <img src="smileys/smiley4.gif" border="0" align="middle" /> My attention span isn't the best at times. I am hoping to get better though and maybe release a proper game. <img src="smileys/smiley1.gif" border="0" align="middle" />

    Thanks!

  • Hello,

    I've download your plugin and I just wanted to ask. How did you get it to load an image from an URL? Is this another plugin or is it a part I'm missing?

    Thanks