Laurent in the FSM addon page there’s an example file; from there I see you can set on and off something.
So if my player is moving I set this add on as on, if not moving on off.
if on enemies can move to, if off not (enabled or disabled Tileset movement for example)
I’ve tried this previously with a variable but wasn’t working.
Basically simulate a kind of effect like turn based as in traditional roguelikes