Do you have an example game that is similar to what you are trying to do ? I can't imagine the game but if it's tile based then yes, or one giant sprite ?
I found a solution. Use Tiled. It would be too much trouble to use animated sprites to lay out the map.Thanks again
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You can do animations with the sprite object, import the 3 frames you need as an animation and play it.
So if I wanted to build a sea, I would have to make infinite copies of this sprite?
For example, if I have 3 frames of water, how can I turn them into animated tiles to create an ocean?
Thank you very much