czar's Forum Posts

  • Is it possible to see them in action?

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    MadSpy CloseAppTestNw13B5 seems to kill the ghost for me - however, my own app ghosts

  • The textfile idea sounds like a simple solution which will work well within the current framework - I will have a go

  • MadSpy

    Cheers I will look into that. While at the gym I also thought about maybe talking to a windows app using GET and POST

  • I am pretty sure the answer is - "you can't" but I thought I would ask.

    I want to export my app as an EXE for windows.

    However, I need to send information to the application about progress etc and receive information back from the exe.

    I was hoping to be able to read information out of Windows Registry to do this. i.e., read from the registry and later write information into the registry.

    Has any one had a similar challenge, how did you solve it?

  • Three Steve Storm maths application made in C2

    https://itunes.apple.com/nz/app-bundle/ ... 35298?mt=8

  • Nice result That look much more acceptable. Sometimes the player gets caught in certain spots but I may be able to work that out. I will need to check it closer in the morning.

    R

  • HI ryrydawg I am not sure I follow. The 8 direction behaviour would be a possibility for the player but I am not sure how that would solve the issue for the CPU player.

  • I am using the built in pathfinding for my Turn Based tactical game.

    Here is my capx

    https://www.dropbox.com/s/3iqjnrt6csg14lj/RebelStarShared.capx?dl=0

    The units move along the path but they cut corners.

    The tile map is 32x32 I have set the cellsize of the pathfinding to 16 or 32, and everything else I could think of, yet they units still cut corners straight through the "solid" walls. I have also tried other settings like disabling diagonal movement, however no improvement.

    I don't quite understand why there is this problem and why it cannot be set to obey the solid walls. I know there is another pathfinding plugin but first glance it looks more complicated to use so I was hoping to see if I could acceptable results from what I have built already.

    The game is a work in progress and I have no commercial aspirations for it, simply a hobby project. However, please do not use my code for yourself without talking to me first. Thanks.

  • Thanks for the links The built in pathfinding was starting to do my head in with cutting corners etc - I will check out the easystar alternative.

  • mattb

    CHeers, I will follow up those links.

    My next experiement is implementing the turn sequence and making the enemy make smart moves. I have a few mechanics in mind which will mean the enemy is going to put more resources into responding to significant threats.

  • I finally started on my re-make of Rebelstar. Rebelstar is my all time favourite strategy game from the era of micro PCs. It was the fore-runner of XCOM and Lasersquad.

    So far:

    1. graphics mostly sorted

    2. Solid layers done

    3. Path finding all working.

    4. I have started an initial implementation of the turnbased system. Each unit starts with a certain amount of "time". The actions cost time. I have worked out how I will do the enemy AI, I think it will be good enough to make a challenging game.

    I intend to release the source when it is a bit further along. I will start a thread in the "work in progress" forum.

  • If you are going to work as a team I wold suggest not using capx but instead save as a project - so you get the whole directory structure.

    Then I would use something like dropbox.

    There will still be limitations but it would now be feasible for two people to be working on different levels while someone else is coding the game logic. If everyone saves their files into the dropbox then it would be feasible to work as a team.

  • yes checked the junk mail. We recently installed spamhero at a domain level but I checked in there also and no emails from scirra were stopped so I am little confused where they are going. Hence my question if there is a scirra issue.

  • I seem to have stopped receiving email about scirra updates. According to my profile I should be receiving them.

    Is there a scirra issue or should I be investigating where the mail is going to at my end?