czar's Forum Posts

  • Well there are many ways to do this. What I would suggest is that you set two variables. One could something like "ActionNeeded" and set it to true. So if "ActionedNeeded" is tru then check any other variables that may require attention.

    For example, "Loot", "SecretDoor" "UserMessage" etc

    if any action/event requires processing you set the variable "ActionNeeded" which gets check either, every tick or once every 0.5s3econds or whatever and then process accordingly.

  • At $100 thye price is very fair, especially as you can get the free version first to see if it is for you. The business edition is also very reasonable in price. Our upgrades for Rad Studio are many more times that and they don't provide reasonable updates, instead they make a new version that you have to pay for. in other words I cannot fault scirra with their price policy. Two thumbs up.

  • cheers. I have been using my own component, I am still hoping ashley will just implement it into the official version as I believe it is useful

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  • I would like to stipulate a front/back camera for my app. This way ipad 1 users won't be able to purchase it as it doesn't work for them anyway.

    Trying to understand how xcode works is a real trial for me and I am not sure I am doing it correctly, I am hoping someone knows how to do this.

    In XCODE I open the entitlements file.

    I have added a new item. Is this all I need to do?

    Help!

    <img src="http://numberworks.com/images/xcode_entitlements.jpg" border="0" />

  • Thanks vee41

    We have had many people go to the site yesterday and some are complaining that the game will start they open a few screens to the menu and then all of a sudden as they transition to another layout the screen goes white and remains that way. Some have reported that it is ok in firefox but not chrome.

    Has anyone got any ideas about what the cause is or how to prevent it? Ashley could it be a lack of texture memory? Is it possible to get diagnostics back from the app? i.e., system memory, GPU memory etc?

  • Check out our arcade, Steve Storm was made using Construct 2

    numberworks.com/arcade

  • Simon T I don't believe there is a good way to do it. You could split into two projects but that is a lot of work. I found that one set of graphics worked well for ipad 2 and up. Ipad doesn't have much memory and I had to compromise the textures so much only to find out it doesn't have the grunt to actually run the game anyway.

  • makes more sense now, cheers

  • ?

  • AmpedRobot someone was trying to do a merge utility but I think it feel into the too hard basket -

    scirra.com/forum/feature-suggestion-merge-projects_topic69150_page3.html

  • AmpedRobot no there isn't. You have to manually create layouts and sheets and copy and paste between. It is a real pain.

    However, I am surprised to read you are wanting to create a game of such a huge size. Personally I doubt C2 is the best solution for that type of program. I cannot imagine how long it would take to load a game of that size.

  • Good work both of you. Looks great.

  • :)

  • blackhornet, thanks but why didn't you include the % sign?

  • I get more work done in C2 than I used to do with Flash. The beauty of c2 is that I can show non-programmers how to make decent apps. Which is great.