cs2curious's Forum Posts

  • if I have two big objects collide is there a way to get the X,Y coordinates of where these two objects are hitting, or overlapping so I can add an effect there? like collision X, y ?

    or maybe there are some behaviors that can track collision points?

    Edit: or get nearest image point, or anything like this?

  • ok thanks. is there a way to do parameter (1,2,3) and value(number,number,number) so I don't have to do it 3 times for hue and set color RGB?

  • the thing that looks like a gear in a clock, construct symbol? click that click ''for each'' as a 2ndary condition. this will make it for each of that object.

  • omg im such a nob. I can't open either of your capx. How do I get the latest version? I have 212 and you have 214 but when I go to download page it gives me 212.

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  • fyi i want to do this in code, i see you can change the colors of the sprite on the left side by clicking on it, but how do i do it in code in parameters?

    Edit: sorry didnt see your post.

  • set color effects, or anything else that can help me color things?

    I cant get these to work, I go set color, and i expect option for R G B or something, but it just ''applies color'' enabled

    Edit: i see i can change color with a parameter with number and value, but it makes the graphic weird and transparent? is there a way to simply color, or alter color with a rgb effect that does not ruin the graphic?

    Edit: i found set color, but it makes the graphic solid, as apposed to just coloring it and keeping contrasts.

    UPDATE: i can set RGB but it isnt changing anything, the thing is always red =/ seriously this program....

  • update: found new glitches =/ now you are not respawning sometimes, perhaps on simultaneous deaths or something.

  • ok, glitches fixed. I plan on making the arena slightly bigger to compensate for how far you go flying when you get hit, and I plan on adding other arenas, and different weapons that might have different values, and range, etc.

    I will update the actual link tomorrow.

  • nevermind i figured it out. have tile on bottom and set destination over, and have the shape you want to show on top and say destination out. all on same layer

  • How do I make a layer mask so for example I have a square tiled background, and i make a round circle object on top of it, so the tiled background will be a circle, ie a kind of layer mask?

    so only the shape I make will show through of the tiled background.

  • ok, i got it, working now. sheesh. who the hell made it so messed up like this?

  • and how exactly do i get it to use the different domain name? that is just the link it gives me its not like i have an option.

  • so what am I doing wrong? I'm doing it like the tut says, and this is the link I get, it gives me files instead of loading a game. This is what I exported as html5 file in construct, and loaded to google drive just like tut says.

    =|

  • I remember hating particles before and just coding my own particle effect.

    But how can I change the size of the particle graphic?