CROS's Forum Posts

  • Create an immersive game experience to capture the SOUND and ATTITUDE of PUNK for a chance to win $1,500 USD + having your game shown in classrooms by University of California, Los Angeles (UCLA) for educational purposes! The jam starts on Friday, February 21st at 12am (pacific) and ends on Sunday, March 1 at 11:59pm (pacific)

    Visit the official Game Jolt jam page for more info on rules and prizes!

    jams.gamejolt.io/makingascene

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  • Come have fun while making a game based on the surprise theme!

    Join the action and use this opportunity to try out some of those new game ideas you’ve been working on by taking part in the Dreamhack Summer Game Jam!

    Prizes:

    • First place winner will win $1,000 USD, 3-day event passes and a showcasing spot for the winning game!
    • 5 chosen games will have a dedicated showcasing spot at DreamHack Summer in Sweden with 3-day event passes!

    DreamHack is the world’s largest digital festival, bringing esports tournaments, BYOC LAN parties, cosplay competitions, music acts, technology exhibitions and panel discussions!

    Use this thread to find teams and discuss the jam or join us on Discord: discord.gg/y2DVyyU

    Join the fun and visit the Jam Page: jams.gamejolt.io/dreamhacksummerjam

  • Prizes:

    • First place winner will win $1,000 USD, 3-day event passes and a showcasing spot for the winning game!
    • 5 chosen games will have a showcasing spot at DreamHack Dallas with 3-day event passes!

    DreamHack is the world’s largest digital festival, bringing esports tournaments, BYOC LAN parties, cosplay competitions, music acts, technology exhibitions and panel discussions!

    Use this thread to find teams and discuss the jam or join us on Discord: discord.gg/y2DVyyU

    Join the fun and visit the Jam Page: jams.gamejolt.io/dhdallas

  • So many interesting people! Yes! We've just crossed 250 participants. It's shaping up to be a very active contest, I think. As always, would love more Construct users. Just so everyone knows, Game Jolt handles HTML5 games just fine. As well as downloadables, so Construct Classic users are in luck as well. =]

  • Hey everyone! Just wanted to let you all know that we're holding another contest! If you don't already, you should know that it's possibly the most fun you could have as a game creator. <img src="smileys/smiley2.gif" border="0" align="middle">

    Anyways, we'll be getting together (through the power of the interwebs) to make games, livestream development, chat it up, meet people, and hang out.

    It'll start on November 9, 2013 at midnight Eastern Time EST (US) and end at midnight Eastern Time on November 18, 2013. The theme will be announced at the start of the contest.

    Would love to see some Construct users there! We've got a huge prize pack as well for the top three entries! Here's a little teaser of all the games you can win:

    Check out the contest page for more info on it. Hope to see you there!

  • Hey guys,

    I didn't see anyone else mention this here, but Game Jolt is running a new contest starting March 1st and running for a little over a week. Just wanted to bring it up since the winner gets a free business license of Construct 2!

    We've also recently gotten support for HTML, so we're hoping to get some great HTML-based games!

    Check it out:

    http://gamejolt.com/community/contests/

  • Yeah, we'd love to get a Plugin working for C2. We usually try to get the community to develop the plugins so that it stays up to date with community interest and what not. I'm not sure if anyone has any C2 plugin knowledge, but the GJ API is really easy to work with, especially in JS. I got a really small JS file that shows how easy it would be to make web calls to the API at: github.com/hworld/gj-html-api

    I may start a plugin to get things going, but again, community help would be best! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • The API is now set up with CORS, so HTML games should be able to use the Game Jolt Achievements/Data Storage API in their games!

    Let us know your experiences with the uploading process, guys. We try hard to make it easy and quick to add/manage games.

  • Hey guys, this is CROS from Game Jolt.

    We'd love to get your thoughts on the implementation and if anyone has suggestions.

    I've also got some questions, because I'd love to get the Achievements API implemented, but since the iframe is on a different domain than the main site, does C2 support JSONP or similar to get around the cross-domain issues?

    Example of achievements -- would be nice to have in C2:

    http://gamejolt.com/developers/achievements/

  • Hey guys, this is CROS from over at Game Jolt.

    I was actually JUST about to let you guys know that we're running another contest and would love to have Construct 2 and Construct Classic users submit some stuff! But, looks like the buzz has preceded me.

    Hope to see you guys there!

  • Yo guys, this is CROS from over at Game Jolt. Just wanted to give a little bit more information about the system.

    We're pretty excited to have people messing around with it and giving us some feedback and working together with the indie community to make the Achievements System something awesome that can be used by everybody!

    Features, you ask?

    • Trophies (with hidden trophy support)
    • High Sores (with custom score strings, multiple leaderboards, and guest scoring)
    • Data Storage (basically a cloud storage system for any game -- save games, levels, extra stats, anything)
    • Game Sessions and Player Status (visibility into who's playing your game, and when, and for how long)

    The current languages and tools that we currently support through community written APIs and Libraries are...

    • Construct Classic
    • Java
    • C++
    • ActionScript 3
    • Game Maker
    • Unity C#
    • PHP

    As you can see, this is a system for EVERYone. Not just Construct users. This is something that gets us pretty excited -- an achievements system that can be used by everyone.

    We will be adding HTML games on Game Jolt soon. When that launches, we expect to have a Construct 2 version of the library. Would anyone be interested in this?

    Anyway, if you want, you can check it out, as well as some games already using it, here: gamejolt.com/developers/achievements-new

    Would love feedback, suggestions, praise, hate, etc.

    Thanks guys!

  • I was actually shooting for a mid-Feb release, but many things came up in my life that delayed it. I'm not sure on a release date now, but I wouldn't expect much more time. Much of the system is working very well, and the only new feature that needs to be built out is status updates, which is already halfway there.

  • Just wanted to let everyone know that you can also do this with the Data Storage side of the Game Jolt API. It allows you to store data globally for the game, so your users won't have to sign up to Game Jolt to store global data. It's also coded as a straight up Plugin for Construct, so the reliability seems fairly good so far.

  • For anyone without a microphone for this, if you have headphones, just plug your headphones into your microphone slot and it should act as a microphone. Just yell into your headphones. Look even more retarded. Mwuahaha!

  • Well, well. A little update (actually, a pretty big one) for anyone keeping tabs on this.

    I've just added some new features into the API, as well as fixing a bug in the previous version.

    It now has complete functionality for:

    Authorizing a User

    Getting/Setting Trophies

    Scores for Guests and Users

    Data Storage (globally for the game, or for a particular user)

    There's also plans on implementing status updates (to tell Game Jolt that the user is playing their game) and pulling user information in from Game Jolt.