I want the code to be able to take text a user puts into a textbox, send it to a database, and at the same time pull and display a random line of text from that database onto the screen when the user submits his text.
Bump, I really need an answer.
Alright so I had a look at the example here: scirra.com/forum/topic45860_post287339.html
I think I understand how the system works, but how do I send text from a textbox?
I actually just found that. How do I send stuff to a database though?
I want to make a sort of "game" where you send text to a web server/database, and you get something that someone submitted from that database. Does this involve ajax? Is it possible in Construct 2?
Develop games in your browser. Powerful, performant & highly capable.
I searched for this but I found no answer. Will a basic online movement system ever be possible for Construct 2? Basically just names and seeing other people's movements.
One way is to use Physics, press left mouse to stay in the air. download
One way is to use Physics, press left mouse to stay in the air.
download
This is EXACTLY what I was looking for, thanks!
Yes, but how do I get those tight controls? Whenever I set gravity it just makes it harder to go up.
addictinggames.com/helicopter.html
Suppose I want to make a game like this, how would I do that? I know it has something to do with gravity, but I can't figure it out.
Actually if you leave the mouse over the stars for a second it shows you the exact rating and how many people voted.
I'd love to see the other two!
I could only get four >:
a) The name of the game:
Intergalactic Matter
b) A URL to play the game:
Play
c) Your country of residence:
United States of America
dl.dropbox.com/u/45093746/Asteroids%20%282%29.capx
I have no idea what went wrong. The ship doesn't wrap around the screen.
I've also noticed a bug where buttons do not go away when the layout changes.
I removed those, but now big asteroids only spawn 1 medium one instead of 3.
Also, I have no idea how to make them bounce.
dl.dropbox.com/u/45093746/Asteroids.capx
Here you go