ConnyN's Forum Posts

  • 12 posts
  • Hm I see. That's a bummer.

    Well that kind of answers my initial question, thanks.

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  • Yes but why not both?

  • Why? If there is code you could have more freedom in creating if you have someone in the team that knows how to. For me, I'm an artist another friend is using construct as it is now and then I have a guy who knows a lot of programming.

    It'd just open more doors to creating stuff.

    edit: I'm not saying code should be some mandatory feature that you have to use.. It'd just be nice if it was there for people who wants it.

  • I'm sorry if I keep posting questions that has been answered, I just couldn't find it.

    I understand Construct has pride in being a no-code-needed product but is there any information if Construct will ever get a way of coding directly? I know my programmer is a bit bummed out about that and keeps wishing for a window to type his madness into. I'm glad there's a plugin feature but it'd be nice to have raw code for the codenuts.

    So, is there any plans for this, will there ever be code?

  • Eheheh.. sorry about that.

    Neither of us even remembers if we even got a message like that. I don't recall it at all to be honest.

    What we've done is that we made the TMX (a blank one) in Tiled. Dragged that bugger into C2 and constructed the level in C2 to test things out. We replaced the tilemap that comes with the program before switching out those to the ones we are using (the demo tiles used 32x32 tiles like we do). The seams also happened when I tried using the demo tiles.

    Again, very sorry for repeating questions. We're new with C2 and this just really had us scratching in our beards.

  • Weird. I get some blinking lines in between the tiles sometimes when moving the character around. However, this does not happen for my other developer friend.

    Why is this?

    edit: We seem to get different results when using the browser scaling. For my friend it lags sometimes, for me I get those lines. He also said the character "vibrates" when jumping sometimes in certain scaling.

    What's the proper way of doing this?

  • Oh wow, thank a buuunch, mate.

    Fixed it completely!

  • ... Anyone :( ?

    <img src="http://img577.imageshack.us/img577/365/6y0p.png" border="0" />

  • Hey,

    How do you get rid of those ugly edge blurs on tiles? I'm using pixel art so I don't want things to get blurry. I've noticed that some of the tiles leave blurry looking edges and when you zoom in on a tile in C2 they look really blurry.

    I'm using Tiled for TMX files and importing them into C2 where I construct the level.

    Is there some sort of anti alias setting somewhere that I am missing?

    <img src="http://img703.imageshack.us/img703/6509/p6lq.png" border="0" />

  • Anyone got a work around for using more than one tileset in the tmx file? Construct/importer doesn't want to read those files.

    I guess I could use all the tiles in the same image file but that feels a bit messy. Are there any other solutions?

  • Ah alright, thanks for a helpful reply!

  • Hello good sirs and sir-ettes.

    I have a question regarding licencing.

    We are a very, very small team of 3 people. We are thinking of using Construct 2 for our games and we haven't sold anything and aren't an established company. That being said, what licence do we need? Do we all need to buy the personal one, can we share the licence between us 3? Do we need to buy the licence for everyone?

    Because the thing is, we only have one guy who will be using the program mostly. Me personally only do graphic work and won't need to use C2 at all, really. But it would be nice for us all to be able to use the program, but it isn't really completely necessary.

    We intend to try and sell our games in the future.

    Thank you for your time, we really appreciate it.

  • 12 posts