clodius666's Forum Posts

  • ugh i feel stupid once again for not looking hard enough. construct can be rather punishing sometimes for noobs lol. but eh, my memo is filling up nicely, got a good list to troubleshoot when probs arise. thank god there are people willing to help here too.

    but anyway,thank you,it worked.

  • hi guys.

    i got a (hopefully) small problem. i started experimenting with 3D objects. thought i'd make a driving section for my game. was thinking of using 3D onject to make buildings and stuff. (well actually just buildings).

    but theres a weird issue, the textures on a 3D object are somehow messed up. at least when i put a "roof" texture,it shows at the bottom of the 3D object,and the inside of the building is visible when the roof should be covering it.

    sorry if i sound complicated. anyway,heres a cap, if someone wants to help poor old me.

    thanks in advance.

    http://dl.dropbox.com/u/11157144/drivingbuildingtest.cap

  • awesome, i got it to work just the way i wanted! thank you so much for helping me out.

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  • Hi al! finally decided to make a thread for this problem im having. ive been searching the forums for an answer for a few days now,but no luck yet. im new btw so be gentle ok?

    ive been learning to use construct for a few weeks now and ive managed to create a simple basis for a platformer,using other ppls examples and tutorials.have to say im getting more and more excited about construct,its really fun to use and pretty easy too,atleast compared to gamemaker. im gonna do a satirical platformer starring one of my friends, and im gonna give this game to him on his birthday.

    ok so on to the problem:

    what im trying to do is sort of a dodge/backstep kind of move,where the player shortly slides backwards when a key is pressed(i also plan to use this same move when the player takes damage).

    in short,kinda like blatantly copying the dodge from castlevania: SOTN

    to be more specific look here

    its the move around 5:57 or so.

    ive managed to sdo this move(sort of),but with 2 separate buttons(example: press x--move to right / press z--move to left),but it isnt very practical..

    how can i make it so that the sprite always moves backwards,when i press a key?

    i just cant for the life of me figure it out and i would be really grateful if someone could help me out a bit.

    thanks in advance and sorry if my english sucks.