clock's Forum Posts

  • No IOS?

  • were you using construct 3 to make this?

  • tarek2 Thank you so much. That's what i really wanted.

    Actually, i spent so much time to figure out how to do this with pathfinding. lol, but it can be done without pathfinding. thats amazing

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  • Its a snail walk style. when its at the bottom of the edge its feet stick to the bottom edge.

    tarek2 could you show me how to do it?

  • please help! how to make the enemy walk along the edge?

  • Hi

    can i use spritefont from kiwi story template? Is it legal to use?

  • How do you move outside of the wall in grad movement? I just want the character skip those wall area. When the character is in front of the wall. If I press right again, he moves outside of the wall. Whats the best way to do that without setting up teleport in every single square.

  • pilpgam

    thank you so much! its very closed. But i want the tail of the dragon attach to the wall. Heres the image i actually want. However i cant find similar codes in the market.

    is it hard to make something like this? In WackyToaster's post he make it with physics, but i dont want the body part swinging.

  • WackyToaster I actually want it move like Bone Dragon in Castlevania. I don't want the body to be swinging when the head move. is there a way to do it?

  • WackyToaster Thanks for the file. I have been playing with the codes. So how to disable the physics? Physics is new for me in Construct 3. thanks

  • Please help!

    how to do chain? when the head of the chain move to the wall, the chain squeeze together. the head move further from the wall, the body spread evenly.

    how to do the rope? rope and swing effect

    thank you so much if someone could help

  • any new method? because i have solid and platform behavior on those boxes.

  • let me try this again. so there are 2 boxes. one is on top of the other. if the bottom box move, the bottom box will carry the top box. I dont want the bottom box carrying the top box. I want the top box just fall down if the bottom box move out.

  • Hi Please help i just cant figure how to do this. Been trying for several hours.

    i have a box(solid, platform) fall from top. When it landed on the character(solid, platform), it keeps following the character wherever he move. SO how can it not affect by other solid when it landed on top of the other solid? I just want it keep falling down.

  • Asmodean how do you do a throw that affect by gravity/platform?