I want to make a game that is relying heavily on particles, but is for mobile and the performance can be diminished.
What I was thinking is to create a small editor (in C2) , insert the particle and canvas plugin and take a snapshot at 10-15 FPS then save the animation as a png.
Does anyone already know about a simple to use software that is already doing this or at least give some tips about pros and cons regarding this approach ?