if your doing your game as html5 and export with intelxdk you wold have access to the files and then you could integrate their code manual in the offline Apache or JavaScript or where it needs to go if its a short embeddable code such as HTML it wold work by adding the JavaScript in the proper file using <script> code</script> usually in beginning of an HTML index or smth but the idea you have its good, more networks to gain ECPM but i doubt they pay more then actually admob witch gives you 77% of the revenue even if its lower ECPM
with this kind of networks is penny upon dollars, the right way to go is admob plugin and that's it its a matter of how popular your app is, and how you place the ads, interstitial or normals
here is a linkfor admob plugins for cordova and ejecta and other useful stuff if you need them
Thanks for the reply.
The code they need is JAVA and not JavaScript, so it's useless to place it in the index.html file right?
This is the code that I need to initialize on the start of the app:
String appKey = "fee50c333ff3825fd6ad6d38cff78154de3025546d47a84f";
Appodeal.initialize(appKey);
As you can see, it's JAVA, not JavaScript. Where would I place this code?
Without going too offtopic: I have used admob for the past 5 months. Made 800k AD impressions out of which I made $320. That's 0.4ecpm. Excuse my french, but that's crap. 800k ad impressions it's not a huge number, but I'm seeing a lot of people reporting eCPMs, on other networks, up to $8. Even if I had an eCPM of $3 I would be extremely happy. So I'm looking for alternatives. Oh, and trust me, i tried all banner positions, all interstitial placements and durations etc. Tried them all.