chrisbrobs's Forum Posts

  • Thanks fot the feedback...its getting there.

    ---------------------------------------------------

    Urled...I dont understand what you mean?

  • Hrm. I'm not entirely sure what exactly this is then...? I get a starry background with a radar looking thing and some pattern. Which, by the way, all of them look good anyway.

    Maybe it's my browser? I have Firefox 5.

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    Same here (Firefox6)

    Just a screen.....wheres the guy in the helmet and the cockpit?

  • Latest version 1.1f 29/08/12

    <img src="http://dl.dropbox.com/u/22173473/Tilestudio1.1f.png" border="0">

    See previous posts for instructions

    Basically use arrow keys to select a new texture or image, click on the squares to apply/use the texture.

    Added:

    New textures.

    Improved interface

    WIP

    Download 1meg

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  • By all means post it

    cap

    (using Yarfapets 3D python example)

    I changed the layout and window to 800x600, so it might be a bit slower?

  • If anybody want's to test it, heres the installer:

    Link

    Only works with the following system's:

    Windows XP with DX9.0C Installed(32 bit )

    Windows must be on drive C.

    I just tested it on a computer with a clean installation of XP/Construct r1.2 and it works ok.

    Only 2meg file size.

    Note: If this breaks any laws, or any of the Scirra team are not happy with it, i will remove it from my Dropbox folder. <img src="smileys/smiley5.gif" border="0" align="middle">

  • mentioned this link in another thread:

    http://msdn.microsoft.com/en-us/library/ee416805(v=vs.85).aspx

    http://www.scirra.com/forum/suggestion-directx_topic44119.html?KW=directx

    a "Small Installation Packages" silent install "Installation of DirectX by the Game's Installer" could be the best way to distribute cc game with directx in a legal way.

    any good solution is welcome :p

    hf gl

    ---------------------------------------------------

    Just checked the 'Small Installation Packages' web page,

    "You can then distribute this package of files and launch DirectSetup in silent mode or run dxsetup.exe in the command shell in silent mode. Remember not to guard this package by any version checking of files, and make sure that your users cannot opt out of running the DirectX setup. Either of these events creates a fallible installation process"

    Is this a sort of 'best practice' guide or is it a legal requirement?

    <img src="smileys/smiley5.gif" border="0" align="middle" />

  • They have to agree to the DX EULA. Apart from that, I don't think so. Might be worth reading over the EULA carefully, though, all the info you need is there.

    I might sound really dumb here, but does this mean that my installer

    needs some sort of box, that must be ticked before it install's the files ?

    <img src="smileys/smiley9.gif" border="0" align="middle" /> <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Sounds pretty good, i will download them and have a look.

    thanks <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I,ve just made a working DirectX installer that i plan give to family / friends to stop them giving me earache when they try to test my apps.

    Most of them are still using XP and have DX9.0C already installed but some dont have an internet conection, so it's basically for them.

    Am i doing anything illegal ?

  • I didnt tried with construct, but so far, the 4-5 apps i packaged with this tool (Cameyo) are all ok. Why ?

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    Have you created any apps that use or need Directx dll files.

  • Or just use this :

    http://www.softpedia.com/get/System/System-Miscellaneous/Cameyo.shtml

    OR

    http://www.softpedia.com/get/System/System-Miscellaneous/Evalazer.shtml

    ------------------------------------------------

    Have you actually used any of these create a portable version of Construct yourself ?

  • Sorry, my bad, I meant the object bar.

    You didn't have to delete MWall2s. The WWall2 was the problem. The instruction I gave were to replace it. Mind you, you are going to get error if a map or world object doesn't have a counterpart. Are you sure you deleted all the blue blocks?

    Anyway, I've fixed the cap. So just redownload it.

    I probably deleted the wrong stuff...anyway,Iv'e download the new cap and its sorted now, thanks.

    Going back to your first post:

    "I'm concerned with the speeds I'm getting, wondering if it's just my computer, Construct itself, the 3DBoxes themselves, python, or just my own bad programming killing speeds. Right now I'm doing 60-80fps, and taking away all but a few objects only yields about a 40fps gain"

    I change a few textures and moved stuff around and it went from 55/60 fps(0.850 vram) to 160 fps(0.290 vram).

    I did delete some of the sprites, but had over 20 objects on screen.

    <img src="smileys/smiley5.gif" border="0" align="middle" />

    If you want a copy of my cap let me know.

  • "It's a bug, easy fix though. Just delete the original (Had to click it on the tool bar or Construct would crash). Then make a clone of the other blocks, container it with the blue map blocks, paint the 3d one as you please, and you should be good."

    Sorry....still having problems.

    1, I deleted the WWall2(3dbox) by right clicking on it in the object list and choosing delete). Then i deleted and all the mwall2(sprites), but when i run the cap it crashes?.

    2, "Had to click it on the tool bar" Whats the toolbar?

    I am probably missing something simple...but i dont know what.

    <img src="smileys/smiley9.gif" border="0" align="middle" />

  • It's a bug, easy fix though. Just delete the original (Had to click it on the tool bar or Construct would crash). Then make a clone of the other blocks, container it with the blue map blocks, paint the 3d one as you please, and you should be good.

    All you need to do to create new map pieces is create an object with a map family and one with a world family, set the world to destroy on startup ,and container them together and the rest will sort itself out.

    -------------------------------------------------------

    Any chance you could give a step by step on the above, I'm struggling to understand.

    Why do i have to clone the blocks? (is it because of the container)

    What do the blue map blocks do?

    (I have mentioned 2 things here, but i'm not 10o% sure about the rest!)

    <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Sorry..I should have included it in my post, but it's the same as error that Zeno98 is getting.

    The cap still WORKS, but if you try and alter the position of WWall2,

    it triggers the error.

    Do i have to install any extra files to run caps that use python?

    <img src="smileys/smiley5.gif" border="0" align="middle" />