As part of my state system, I need to check if one of a couple different animations are playing, and if so set the player's state accordingly. I can figure out which animation is playing, but how do I check if it's one on the list? How do I make that list in the first place? And then setting the state I think can be handled by just setting it to the animation name, which I can already do. Thanks for the help!
tldr; How do I make a list of animation names that I can access in the event sheet, and how do I check if the current animation is in said list?