ChefSeth's Forum Posts

  • Ok, you've helped a lot so far, thank you so much! I still am having trouble with the for loop though. I can almost see what I need to do it's just not quite coming together yet. Here's what I have so far:

    I'm using the rex_nickname plugin to spawn objects based on a string, so it gets the name of the prefab sprite first (which is the first token value) and then spawns it, but then I can't quite figure out how to spawn in the other objects on top of it at the right imagepoint. Any ideas?

  • Hey I know this thread is a little old, but I'm trying to use this plugin and I can't get my excel spreadsheet to convert to CSV. It just makes an identical excel file with all my data in it, am I missing something?

    EDIT: Nevermind, I realized what was up. My bad.

  • I'm making a randomly generated platformer, and those methods sound like they should work, I'll do my best to implement them but for loops confuse the garbage out of me. I've read the tutorials on them and stuff, they're just hard to visualize for me. I'll keep at it though and hopefully figure it out.

    EDIT

    I'm going to do method 2, but I'm not sure how to setup the excel document. The thing that's tripping me up is the image points, there will be different numbers of image points on each prefab, so how exactly do I store it? Something like this?

       World     Imagepoint1     Imagepoint 2     etc
    1  First   "Left Platform"  "Right Platform"
    2  First    "Top Platform"
    [/code:2n4ikyd7]
  • Sorry, could you demonstrate what the for loop for the image points looks like? I'm gonna keep trying myself but for loops in Construct are just super weird to me

  • That is kind of a crummy way to do it, but if it's the only way to do it, it's the only way I guess. Thank you!

  • Ok so this is all I want to achieve. I have these pre-arranged segments as shown in the picture, and when the layout starts I want them to be placed next to each other in a random order. The plugin linked above doesn't let me do that (or at least I don't see how it can) Can someone explain to me how to do this? I can do the random part myself, it's the arranging I'm having trouble with

  • Thanks that should work. I don't know why I couldn't find this when I was googling around, but I have it now!

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  • I want to be able to spawn groups of instances in Construct, is there any sort of extension or something where I can define groups in the editor (or at startup if I must) and then spawn them? So I can have a sprite and another sprite and have them in a group, then I can make a new instance of both of those sprites and have a completely different group, and spawn each group independently. It also needs to remember where the instances are in relation to each other in the group, so when they spawn they look right. Thanks in advance!

  • Ok so after doing some tests, i realized that the debug mode itself causes the frame rate drop. I was able to observe the frame rate without it being open and it was a solid 60, so I guess the lesson is don't trust debug mode?

  • Ok, I have a few things running every tick I'll try getting rid of those, it isn't HD images, and I think chrome is fine. I'll try the events, but if it isn't that are there any other options?

  • While I'm new to the intricacies of Construct (as you could probably see from my forum posts, they've all been weird, specific questions) I do know how to start out designing games. Start out with what you know you can make. You should try recreating something you made in the past, or a game you liked playing a lot, maybe not halo, but one that you understand all the logic behind and know you can complete. Don't be afraid to use the forum, and make sure you finish something, finishing something will help you understand the process in Construct all the way through, even if it's a small game. Good luck!

  • This is on PC in browser

  • Right now it runs at around 48 fps pretty much no matter what I do, is that my fault? I've tried deleting all the sprites in my game even and it still runs around that fps, is there a way to make the frame rate decent?

  • Thank you!

  • I need to load a json file at the start of the layout and then save to the same json file so that next time it loads it the data is updated. Is this possible?