Chadori's Forum Posts

  • You can easily implement this by using functions / families. But there is nothing wrong with having too many features. +1

    Still, even if it were to be implemented. This will likely be postponed for C3.

  • So, I tried to link my YT channel to my page, but the URL seems to be wrong... My channel's url is youtube.com/channel/UC7H7uqogMSPhSqjMsN9Vw2g

    but when I go trough my pages' (side note; is " pages' " correct?) yt link, the url is: ________________ youtube.com/user/UC7H7uqogMSPhSqjMsN9Vw2g

    Is this a bug, or am I doing something wrong?

    I forgot the specific requirements but i think it has something to do with your channel's lacking of subscribers.

    Add more viewers and subscribers on your channel and by that you can make your own custom url and be able to link it to scirra.

  • It's annoying to expand the properties every time. For example the size property, every time i expand it to show the width and height, it gets time consuming overtime doing it for every instance. How much more for expanding every expandable property of each object of each instance if more properties are added later in C3.

    So i think having it global rather than local is the ideal way if not, then it's useless. I don't even use it since it's time consuming... I rather just double click the size property left or right to get the width or height.

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  • Have you ever noticed that the default size, angle, properties, frames and etc. of objects are determined by the majority number rather by input?

    The development time would be decreased if we could have a feature to set the default properties of each object. It would also be great if there was a combo box switch (for each object or entire system) that we can select whether we follow the majority number properties or the input default properties .

    If i may suggest, it would be great if the default properties options were on a different form box selected from the properties bar or if the options are just below each property. Just don't make it a sub-property since it's time consuming.... Why? Well, because every time i expand it, it closes again on a different object / instance since it only expands locally on a specific instance. Maybe i'll make another feature request on that.

    Ashley C3 maybe?

    The other feature request i mentioned above.

  • LocalStorage. That will save data inside a device even when the application is closed.

    Tutorial: https://www.scirra.com/tutorials/1461/h ... age-plugin

    Manual: https://www.scirra.com/manual/188/local-storage

  • Yeah. I get that issue too especially that i'm making games for mobile. Considering that all possibilities of junk being persisted is unlikely. This must be because of the built-in javascript garbage collector releasing unused memory that causes a momentary jank / lag.

    • Post link icon

    To those reading this post from 2018... I replied here from 2016... And 'Yes' there is no news yet. Maybe in 2020...

  • Is this a place for suggesting as well? If so, i'll give my suggestion:

    Can you make it easier to simulate "drawing" in a C2 game? (I'll give you more info on that)

    It's already simple as it is.... A digital graphic is a combination of pixels. Imagine a dot as a single pixel, an aligned combination of pixels is a line, and a combination of patterned pixels is a graphic.

    In C2, you can make a 1x1 black colored sprite as a black pixel. Create the sprite in loops as you "hold and drag' the mouse.

    Now you have a pencil tool.

    For more info, check out his tutorial:

    https://www.scirra.com/tutorials/1207/h ... ing-canvas

  • I have a few guesses but it still depends. Does it only last for a few seconds?

  • hello ,

    she & he is my first game with 10 levels

    https://www.scirra.com/arcade/other-games/she-he-12419

    any comment or ideas will be appreciated

    Just want you to know that there is a bug with "He" (Player 1) . I can move him and change his angle with just the arrow keys.

  • Wow. Good amazing!!!

  • Had a lot of fun making fun of our goofy new president

    https://play.google.com/store/apps/details?id=com.fridayjams.trumpball

    Is that made in C2?

    • Post link icon

    My patience will only last until 2018. But that's already a lot of time.

  • This is very good for optimization too. +1

  • Problem Description

    Textboxes on the Document Bars, Ribbon Bar or the whole UI doesn't react to CTRL+A instead the layout editor or event editor reacts to it.

    This also includes items on the Project Bar like Layouts, Event Sheets and etc.

    Slightly similar to this bug report: pressing-ctrl-a-in-comments-doesn-t-select-all-text_t184178

    Attach a Capx

    Any .capx will do but rules are rules...

    https://1drv.ms/u/s!AjcW2ueud6qp1RQ4NVB1OMhLoA1j

    Description of Capx

    It's a typical .capx with a sprite and textbox that contains details.

    Steps to Reproduce Bug

    • Open .Capx
    • Expand Layout Folder
    • Rename Layout
    • Press CTRL + A

    Observed Result

    Textboxes on the Document Bars, Ribbon Bar or the whole UI doesn't react to CTRL+A instead the layout editor or event editor reacts to it.

    Expected Result

    CTRL+A should react to the UI textboxes.

    Affected Browsers

    N/A

    Operating System and Service Pack

    Windows 8.1 64-bit

    Construct 2 Version ID

    Construct 2 r240 Beta Release