CGamez's Forum Posts

  • Thanks for the help, I just fixed it...

    I did a mistake with the access-control URL in the php-file...

  • Hello,

    I have a problem in my newest project:

    I post data with the AJAX -> Post...

    This works fine and also my PHP-Script does what it should.

    The problem is, I want to call another action, after the AJAX-Post is finished.

    The manual says that this can be done by using AJAX -> On complete.

    I use the same tag in the AJAX -> Post and the AJAX -> On complete but the On complete never fires...

    It doesn't matter what I write into the on complete event, it just never starts...

    Is there anything I'm missing?

    Best regards and thanks for help!

  • Hello everyone,

    at the moment I'm creating a little game with construct 3.

    I'm using a loader layout.

    When the loader-layout finished loading, the next layout (start-layout) is shown.

    In that layout I only call the local-storage to load all user-data.

    When everything is loaded ("On all gets complete") I move on to the real game-layout. On desktop everything is working fine, but in the debug-apk, sometimes it stops at the start-layout (when user-data are loading) and it never moves on to the game-layout.

    Since my game uses a lot of objects, I think that the app just break after loading the user-data when it normally should load the game-layout and all the objects...

    How can I solve this? There is no chance to reduce the objects in the game-layout. I also tried to preload the game-layout in the loading-layout, but this was even worse (didn't really work).

    Now I'm only preloading some of the objects with "load OBJECTNAME images in to memory". But now sometimes the game doesn't load and sometimes it works...

    Maybe I should create the objects as global-objects in the loading-layout (or some of them) instead of calling "load OBJECTNAME images in to memory"...

    Hopefully someone can help me out.

    Best regards!

    Edit:

    When moving from start-layout to game-layout, all objects are created. In this step the cpu-usage (desktop-debug-preview) goes to 100% and then when everything loaded (after 1 second) the cpu-usage is at like 4-5%. So there is a big problem by creating sprites / objects in construct 3 and I don't know how to solve this...

  • Hello everyone,

    I'm creating a little game which uses very big numbers.

    I found out that construct 3 is using 64bit to save numbers, so the biggest number would be something like 10^308.

    When numbers get above this value and I make some calculations with them, the game / browser will crash.

    Is it possible to use higher numbers then 10^308 and make calculations with them? (displaying them is not the problem)

    Best regards.

    Tagged:

  • Hi,

    you can do it with timestamps.

    There is the "browser-object" which can detect if your window is unfocused.

    If you are interested in a full idle game script made with construct 2, here you can buy it very cheap:

    codecanyon.net/item/clicker-upgrade-idle-game-html5-app/11666827

    There are all these functions included (unfocused window, offline mode...)

    Here the link to the game how it looks like:

    kongregate.com/games/CreativeGamez/island-clicker

    Best regards.

  • Hello,

    here is my new game i made with C2:

    kongregate.com/games/CreativeGamez/island-clicker

    If you also want to make a clicker game and need some help:

    Here you can buy the full script of my game for less money:

    codecanyon.net/item/clicker-upgrade-idle-game-html5-app/11666827

    Best regards.

  • kongregate.com/games/CreativeGamez/island-clicker

    Idle Clicker game

    10.000 - 100.000 plays

    If you need help by creating clicker / idle games, here you can buy the full script of my game:

    codecanyon.net/item/clicker-upgrade-idle-game-html5-app/11666827

  • [quote:fbeq6eck]

    Thank you, glad you liked it. Unfortunatelly I did that mistake and bought the graphics with non-exclusive rights. Next time I'll pay more for exclusive rights or invest more time into creating my own.

    Hi,

    nice game, graphics also nice and it doesn't matter if you dont have exclusive rights... For backgrounds and such stuff the non exclusive graphics are mostly much cheaper but also very nice

    best regards and good luck with you game

  • good game man

  • nice game

  • also cant play the game there is just a background... no play-button

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  • Hi,

    is there any easy way to get the unix timestamp from the user's pc or from the Server of the app?

    Just like in php the "$xyz = time();"

    Best regards,

    Kevin

  • Hello,

    for our new app-project we need a plugin to integrate the Kongregate Payment-API in our project, so that the users can buy Kreds in our game.

    If someone can offer us such a plugin we would be very happy

    If you are interested in this little job, please tell us the costs for a plugin like this.

    You can also pm me by mail:

    kevin.donhauser92[at]web.de

    Best regards,

    Kevin

  • Hi guys,

    I was searching here for some information about how to use the Payment-API from Kongregate in Construct2.

    There were 3 topics about it but very old and 2 of them without answers so I wanted to ask here if there is a Plugin to include the payment api from kongregate.

    Or will be there a plugin for this in a later construct 2 version?

    If not, can someone help me with that? I also would pay for such a plugin.

    Best regards,

    Kevin

  • Hi,

    thanks for interest and help, I have now someone who will optimize it for me.

    Uniform: Your game also have very bad laggs on mobile device

    best regards.