cesarzevil's Forum Posts

  • Sadly I have only one layer, with 9 physical objects and 30 fps ... scheduled to be wrong?

  • Whether you want to export to ios, at least if I'm interested, but this program does not work for mobile. To make an angry birds for us if

  • Create a game if you can, but very simple, with few objects and effects in a single layout ... eg try to create a game for iphone and unfortunately goes wrong.

    Bad experience with the program, I can only say that.

  • Excal

    My own experience creating games with Construct 2, and I say it's better to find another more professional program. If not program games that look GameSalad, has more support and at least it works much better on iOS, Android, IADs .. etc and cheaper.

  • With "construct 2" is impossible to make a game like this, with this program you can create simple games without many objects and less effect. If you want to web can be good, but for ios or android games forget, find another program.

    Construct 2 is expensive and not worth anything, it flees

  • I guess it will issue the program, which is made more websites that iphone gaming .. because you can not with 9 physical or a layout .. sad

  • How complicated is all ... Yesterday physical remove several objects and still not go to 60 fps ... rose somewhat but the fps from 30 to 45 .. but even so the game goes wrong.

    How sad do all the game menus, autosave, level select ... to fail in that and then you <img src="smileys/smiley35.gif" border="0"> the whole game :(

    Feeling of having lost two months working foolishly.

  • Only I have 9 objects physics = behaviors

    I am very disappointed <img src="smileys/smiley18.gif" border="0" align="middle" /> <img src="smileys/smiley18.gif" border="0" align="middle" />

  • You can program with 9 physical only? OMG

  • Ashley

    I read the tutorial but I no have many objects in the same layout, only 11 have physical objects.

    It's funny because I start the layout with 30 fps, but when I destroy an object rises 5 fps more and so on until I have destroyed everything and 62 fps .. : (

  • Darklinki

    - Where do you place this 6 items on which Layout ? -> Are they global or in high resolution ?

    They are only 6 objects that exploit the playing... and a blackground of 144 kb

    - Which Layout is slower ? -> Bigger Layout Size ?

    I've tried various designs to 660 x 440 and 960 x 640 and fps to 30...

    - Which difference is between the Layouts ? -> WebGl Effects, Many Loops, Every Tick Events and so on ?

    <img src="http://i45.tinypic.com/15nae0j.png" border="0" />

    - Which Device do you use for your tests ? -> Android(Model) or Iphone(Model), Tablet or Smartphone ?

    Do I try only iphone 4...

    may be that the behaviors are bad or in other layouts there are objects weighing more... it is normal for it to function at 30 fps?

  • Does anyone know because low me fps?

  • Do I want to know because at some level using cocoonjs I have 30 FPS and another 62? If I put 6 items start to lower the fps a lot. May it be because the weight of the object?

    I don't understand why both low fps :(

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  • Your solution I'm not worth... I can buy all the models of the world and spend 5000 euros just to know if it works well... <img src="smileys/smiley7.gif" border="0" align="middle" />

  • the iphone 5 only supports 16:9 and I do with the other phones?