CasperRosewater's Forum Posts

  • 10 posts
  • troublesum:

    I've been playing with your table and I see the benefit. One problem unique to me: since my entire game/layout is just a table with a few buttons, that table will look fairly boring and beyond boring, I will need to segregate/isolate groups of textboxes within the table, to appear as a uniform row or a column by applying uniform background colors. Kind of like when in a print table, every other row or column is 20% grey, for example, to make it easier to read against the white, except mine must be more complex than "every other/20%," mostly for ease of use but also for visual appeal.

    When I apply css to your table, that css is applied to the entire table. Bummer.

    I understand why and as a workaround I went back to just positioning/stacking individual textboxes and applying css to them individually. That can still work but it was only then that I began to recognize the elegance of using your table.

    Is there a way to for me to format the textboxes of your table individually? I'd be willing to dig into JavaScript if it wasn't extremely complex and I could know it would get me what I need.

    As always,

    Thank you

  • My error. I dropped the entire unzipped folder "table." I now see TRBLSM_table_plugin inside that folder. I will be needing those example capx, too.

    Thanks again.

  • troublesum:

    I'm getting an error on the plugin on CS2 load. The error is pointing to construct2\exporters\html5\plugins\table\common.js.

  • Thanks again. Based on your new screenshot example it might just be exactly what I was hoping for. Installing it now; will give it a shot.

    Thank you, thank you.

  • Thanks troublesum. Yes, it was in your screenshot that I saw it. I wanted to PM you but I lack the needed 500 points.

    I'm just barely getting my feet wet with C2 and I'm in over my head. Really I was just looking for a table as a formatting aid. My "game" is text-based, all text so that means there aren't any examples for me to look at. It seems to me that my needs are simpler than your table plugin. I was just hoping for a formatting table, like a word processor table, if it existed.

    Right now I'm just positioning/stacking textboxes to resemble a table and that'll work. I'm just exploring all possibilities to get it as right as I can before I get too deep into it.

    Once again you have been very helpful. I can't thank you enough.

  • I viewed a screenshot that showed a plugin called "Table" categorized under Insert New Object>Data and Storage heading, I'm hoping that this object works like a conventional word processing table.

    Any idea where I can find this "Table" plugin? The only result of my searches is some JavaScript thing called 'hash table.'

  • Thank you. The "Add Action" link was so close in color to the white background I didn't see it, plus blind.

  • Thanks daehawk. Your response provided me with enough direction to get a small start on testing the concept. I had been through the first dozen or so pages of the tutorials but they were all so alien to the core of my simple project, again, your advise helped.

    Thanks again

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  • Hello and thanks:

    I'm using the free version to determine if C2 will work for my simple text-based game. For now I'm trying to style a textbox to have a border.

    1) The manual states, " the Textbox object exposes a Set CSS style action " but I have looked for hours and cannot find this Set CSS style action. How and where do I find it?

    2) Among the limitations of the free edition is "No Configurations bar." I have searched the manual, beginners guide and everywhere possible to learn what I am missing/losing by the absence of this feature but I find no reference to it anywhere. What is it and what functionality am I missing? (It seems to me that the absence of any reference to "Configurations bar" in the manual might be a significant oversight.)

  • Thanks in advance.

    Is Construct 2 good for making this educational game idea? All the tutorials seem more complex and poorly related to my simple idea. I know C2 is supposed to be very simple but if my idea needs to stray very far at all from drag/drop, I probably do not have the aptitude. I did okay with HTML but failed horribly with every attempt to learn programming. I just do not have the aptitude for programming.

    Game requirements:

    1. Display an empty table with eight columns and eight rows.

    2. User is prompted to enter text in a table cells. If entry is correct audio is played. If incorrect, error message is displayed. More prompts, more cell entry.

    3. After user enters all table cells correctly, user has option to touch cells to hear audio from any cell individually or hear audio from multiple cells touched simultaneously.

    4. User is prompted to advance/turn page and the above process is repeated and validated with different text. After each new page/table is complete user advances until all pages are complete.

    5. Once user has entered all tables/pages correctly user is presented with rules to memorize, one at a time.

    6. User then has option to be quizzed on the table-entry or memorized rules or both.

    Questions:

    1. Is C2 good for making this educational game idea?

    2. Do I need to create the tables using HTML or do they already exist in C2?

    3. How then is validation accomplished (correct/incorrect cell entry/error message)?

    4. Do I need to create slightly different versions since smartphone uses touchscreen but native app uses mouse/keyboard?

    5. Do tutorials exist for any of these questions?

    Thanks again.

  • 10 posts