Burvey's Forum Posts

  • Awesome, I'm looking forward to it!

  • Cool idea. The tie color is a nice touch.

  • Very cool. I already gave my feedback to you earlier so you know I like the game already. I just wanted to add that the way you are doing the demo is excellent.

  • I'm really starting to get annoyed by posts like these, and they are coming up more and more often. You post in the feedback request section. You ask for ideas and suggestions. You get 3 posts in a row (which is 100% of your responses so far) saying that the controls need work, and your only response is that we are lazy, the controls are not the problem and that we need to make a bigger effort... Really? You said yourself that your "test players" needed tips on how to use the controls properly, that should be your first indication that something probably needs to be tweaked since you're obviously not going to be able to be there in person showing everyone who wants to play what they need to do. Don't get me wrong, you can make the game however you want. It's your game, if you like it how it is then that's great, don't change it. (This next bit isn't specifically for the OP but for everyone posting to the feedback section in general) But PLEASE stop asking for feedback if all you're going to do is defend your game rather then take what is being said into consideration. We are giving our time to help test your games for you. Have a little respect. Thank the people who are trying to help you. If you don't like their ideas, that's fine, if you do, that's fine too. Take what you want from the comments and leave the rest on the table, but don't just defend your game and treat the people who are trying to help you like they need to try harder to figure out how to play your game properly.

  • If you were to click "yes" it would just take you to the site to download it anyways.

  • There's not really enough info to know for sure, but you'll most likely be ok.

  • Like I said I've never done it. You would have to play around with them to find out what you like and what would work with your application. Off the top of my head I would think that the effect SetColor might be a good place to start.

  • That's going to help alot. Thanks for adding that! Any idea when a new version with the implemented features will be available? (especially the hue fix)

  • I believe you have to use effects to do that. If you don't want to use effects then you would have to add different versions of the sprite font colored how you want them and switch between them if I'm not mistaken.

  • Have you tried using left/right arrow is down rather then on pressed?

  • In my opinion the controls aren't intuitive enough. I spent the first 2 or 3 minutes going in circles. When I finally was able to get a bit of control and move around I still felt that the side thrusts were too powerful. If it were me I would work on making the ship more easy to maneuver. It could be the best game in the world but if I can't figure out how to control the player in the first few minutes I will turn it off (I'm not referring to your game specifically, but any game in general). I'm referring to the keyboard controls above. I also tested the touch controls and had no idea how to even move using them. I just kept having the mini-map thing pop up.

  • Beautiful! That's going to make a big difference. Brilliant workaround.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Very cool! It leaves me wanting more!

  • Nice start! I'm with everyone above. I would love to see this developed.

  • I would recommend taking a look at this first, if you haven't already. My guess is that you're issue can be found somewhere under either Considerations or Limitations, however it would still be prudent to read through the entire document.

    https://www.scirra.com/tutorials/318/ho ... ng-screens