BurningWood's Forum Posts

  • Which is easier or just plaing better: Loading Gif Animation or Animating in C2?

    Okay, I'm going to make a traditional sprite sheet but what is better? to have animated gifs ready to import into C2? Or, just use a sprite sheet to animate in C2?

    Here's a link of the main character as a ".gif" file, to get a better idea of what I'm simply trying to do in game.

    Please copy and paste the link below to my DeviantArt account becuase at present my game rep is too low :(

    burning-wood-media.deviantart.com/art/Kiman-GameSprite-387269459

  • This is what they picked...

    **Pacman (Beginner) scirra.com/tutorials/308/cloning-the-classics-pacman

    Teachers (Ghosts)

    Pacman (Student)

    Food (Finished Test)

    Avoid Bad Things -points and slow you down

    Cigarettes/Adult Videos

    Power Ups

    Red Monster Coffee_ Ramen

    Another needed tutorial...

    Animation Control Based Event

    scirra.com/tutorials/214/animation-control-event-based

    And here's the first character...

    burning-wood-media.deviantart.com/art/Kiman-GameSprite-387269459

    Any thoughts?

  • <img src="http://burning-wood-media.deviantart/art/Just-a-real-cool-image-I-made-386126920" border="0" />

    Going to Make A Simple Game in a Week?

    With my middle school students, I am going to make a simple game in a week and I'm looking for feedback.

    This is a rough of my plan...

    Day 1-2 Study Real Physics and Sounds/ Chacater/ Mid Ground/ Background.

    Day 3 Get Sound and Graphics in to C2

    Day 4-5 Play Test and Fix.

    Any and all thoughts welcomed. [

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  • Ashley,

    Perhaps I am mis-understood the test below. For the box frame rate issue they are showing, is it a problem with porting the game to a OS system, if so, then would a Javascript plug-in fix issues on other OS's?

    What are your thoughts?

    youtube.com/watch

    Thanks :D

  • Hi all, I'm Zon, and I really want to make games. I just started learning to code, but I have better art skills at present. Love working with people and am a member of the LA gamespace.

  • I just found out about github, which is a good idea.

  • Ashley, Are there physic limits to C2? If so, I was told that the JavascriptSDK could help me create more advanced physics with JS, deal with frame rate issues, etc, no?

  • I am really focusing on studying javascript now at codecademy.com , do you need to know much about html 5 and css when using construct?

    For that matter, what else do I need to get ready for making plug-ins?

    Example Code of my first textbased Javascrit game:D

    burning-wood-media.deviantart.com/art/Starting-to-Program-My-First-Game3-378454610%3Cimg src="http://fc03.deviantart.net/fs70/f/2013/167/a/4/starting_to_program_my_first_game3_by_burning_wood_media-d69blg2.gif" border="0" />

  • tanayshah, Here's the big problem I'm having, you have to install the proper windows drivers, which by defualt lead me to microsoft, and thus they want to verfy my windows PC, which is problem in many ways.

    How do you get the wall I hit, in wine bottler, you have install the drives by clicking on them while making the app. Hopefully the creator of this program will adress the "driver" issue. Which, I'm guessing is the problem.

    I hope this helps...

  • All, thank you so much...

    Rosareven, This fantastic answer and confirm some of my beliefs. However, "preference" may not cover peoples frustration when they feel they hit a wall.

    "Some people may have particular ways of designing their games, be it prior knowledge from other engines or programming language, and suddenly they can't use the exact same practices C2 is designed for. That's more of a preference problem rather than limitation. People who came from programming background may also find the graphical program logic interface (aka the event editor) a bit weird and prefer typing them out instead of visually arranging the logic."

    Kyatric, since I have to wait until December to get my PC back, I'll check out the tutorials and still study javascript because I want to pick up some extra work as a coder.

    TELLES0808, all professions were hobbies once.

  • TELLES0808

    Wow that sounds great, what program can I run the game on a mac? Or will I have to wait to get my PC back?

    Also, you mentioned "Java" not "Javescript", I'm even worse with Java than Javascript, so I really would rather focus on Javascript, so do you think it's better to focus on Java when using C2?

    Also, have you used the Javascript SDK? If so, what do you think?

    I just found this book on coding from scratch, and feel this will help me to understand Javascript for games.

    Foundation Game Design with HTML5 and JavaScript [Kindle Edition]

    Rex van der Spuy (http://tinyurl.com/mjb3w36)

  • Thanks for the reply...

    I'm looking to start developing a game project with someone, and it looks like a year or two, three or four if I have to code from scratch. My overall fear is we can't code a behavior or something because C2 may have a limit.

    "What are the limits you are referring to ?"

    Limit Research:

    1.) The start was a 2d Game Comparison on performance...

    youtube.com/watch

    I still leaned to Construct 2 because of the idea of drag a drop.

    2.) Anecdotal report of port issues...

    On Google Plus C2 Community a person had issues porting their code into C2, and thus assumed the program has limits.

    3.) Other coders seem to tell me about limits, I'm going to ask what limits they are specifically talking about or are seeing.

    "You can code extra plugins and behaviors using C2's Javascript SDK."

    I never been good at Javascripting but I've started to study it again at codecademy.com/... how much will I need to know (arbitrary questions) in order to start to develop plug-ins?

    "For question 2 and 3, the answer only depends on your level of knowledge, understanding, time and effort you put into using C2 and game making."

    I understand "game theory" and know how to make 2d game characters and 2d game animation. I also undertand how to make game backgrounds. As far as C2 I have yet to get it working on my mac, and won't have my PC back till December... LOL.

    "C2 can do exe files through node webkit's wrapper (available for licensee users) but having it on steam only depends on the quality of your game, your popularity as a developer/studio and the acceptance of your game on Valve's platform. Whether the game is made in C2 or not doesn't impact on this."

    LOL, I understand. So are these games possible with C2 in a year to three year development window?

    reusgame.com

    http://en.wikipedia.org/wiki/Don't_Starve

    Moreover, I assume there are development teams working with Construct 2 right now, and have yet to publish their games, do they have blogs? Yes, I'm still a noob to C2, so please forgive me.

  • I put this in here because I have a partner, as well as others, who feel construct 2 is too limited. I'm learning more about module programing, and I was under the assumption that one could eventually purchase new module behaviors and code, or code modules for the construct 2 to fine tune or develop new games, etc.

    1.) Is this a correct assumption?

    2.) How hard would it be to make a strategy game?

    3.) How hard would it be to create a game like zelda?

    4.) How hard is it to sell games on steam, after using construct 2?

  • I hope Windows 8 or 9 doesn't go cloud. Or, I'll have to fo to linux and apple...

  • I may have to get an android phone, do yon know of any games in the Apple App store? <img src="smileys/smiley1.gif" border="0" align="middle" />