brushfe's Forum Posts

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    Like the post above, I've found my c2 crashes when I alt+tab after working on a capx for a couple of hours. It's usually to see the preview, or edit an animation frame in Photoshop, but only after some time working on the project. I've seen it crash on a save as well, but less frequently. I wonder what they have in common?

    I'm on the latest beta (270?), Windows 7 professional 64 bit, 16gb of memory.

    Edit: I don't use Google drive

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    I've been using construct 2 since v140, but only since the last few versions have I had it crash - and its crashing a lot.

    It happens when I leave construct. Either to run local preview, edit a sprite, quit the program , etc.

    Hope that helps!

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  • So good! This is really helpful. It solved my problem, and I've learned a lot from this. Thanks very much!

  • rojohound Thanks again for your help with this. I've had some time to experiment with it, and it's totally working out. If you have a moment, one question has come up so far:

    How do I use the formula to move the ball in every direction? Right now I can input from 0-90 degrees, but I think the sin/cos functions have a problem beyond that (though I'm no mathematician!)

    If you've got the time, any help is much appreciated!

  • This is incredible! Thanks so much for your insight, I can't wait to try all this out. Really appreciate it!

  • Hey there — wondering if anyone has any thoughts on how best to code a really simple baseball.

    If you've played the old nes baseball games, there's always that view of the field after the batter hits a pitch. It flies in a single direction, collides with the walls, changes in height and speed, etc.

    I'm mostly trying to figure out the variables at play here. There's the horizontal direction of the ball, and its forward speed. But then there's also vertical direction and speed. How would you determine a pop-fly versus a line drive?

    I was trying to do this without the physics engine, to keep it authentic, but maybe that's a mistake.

    If anyone's got any insight, would love your thoughts!

  • > > Alright you guys win, I'll disable them if you're logged in. I think that's a good compromise?

    >

    > Definitely gets my vote!

    >

    > Though I still don't know why there's advertising on the forum — certainly in the middle of the posts.

    >

    > For example, there's already a "Pricing" and "Try Now" option at the top, both promoting purchase. One of those could be highlighted.

    >

    > How much advertising does this forum need?

    Forum threads provide an excellent opportunity for organic content for search engines - if someone is trying to make a mobile game and searches Google for "How do I make a game like Angry Birds" (just an example) there's a chance a Construct forum thread could pop up. For new users stumbling onto the site like this, providing a short but sweet CTA is perfect rather than relying on them to navigate the site.

    Given the fact that Scirra's only revenue stream is the licencing model, it's perfectly reasonable for them to use every opportunity they get to communicate the value of the Construct platform to new users - especially when it comes to quality of life features like forums (which are clearly having a lot of work put in to them; embedded video, built in tab menus, tables) that cost more than you'd think to host, improve and maintain.

    Rather than passing this cost onto existing users by increasing the cost of subscription, do you not feel that's best for Scirra to put more effort into expanding their userbase?

    I feel like it should also be noted that the "Buy Now" page also features the free version of C3.

    I agree that this is a good example of a forum being someone's first point of contact with construct. But if they like what they see / read here in the forum, they'll investigate the software and what it can do. Then they'll make a decision to buy construct.

    Practically nobody will jump from an interesting forum topic to subscribing to software they've only just heard about.

    So the banners aren't helping. In fact they're interrupting the cool forum experience you're describing.

    I totally agree construct should be promoted to unregistered users. Just not this way; it's destructive to every use case I've heard and can imagine. Highlight the Buy Now button and ensure its on the mobile nav bar - everyone wins.

  • Alright you guys win, I'll disable them if you're logged in. I think that's a good compromise?

    Definitely gets my vote!

    Though I still don't know why there's advertising on the forum — certainly in the middle of the posts.

    For example, there's already a "Pricing" and "Try Now" option at the top, both promoting purchase. One of those could be highlighted.

    How much advertising does this forum need?