briggybros's Forum Posts

  • Nobody?

  • Hello, would it be possible to have Construct to connect with a server through sockets when the server is running, say, Java. The problem I have is that I'm good with the logical code side of Java, but can't make anything look appealing and I can make things look appealing in Construct, but not use its event editor very well.

  • I have lots of images for an animation in a folder as so:

    <img src="http://speedcap.net/sharing/files/cd/da/cddaef8d2458a902678ad5b80573a661.png" border="0" />

    Is there any way I can easily import these to construct 2 to piece together the animation quickly? It would seem easier than manually creating 60 frames. If this is not possible, can I suggest it as a feature?

  • I am trying to let a user define the colour of parts of their character. I was thinking the best way to do this would be allow them to input the red, green and blue values for each piece. I would then add these values through an effect to each individual piece. However, the effect I found required me to input the Hue, Saturation and light values for the colour. How can I convert the red, green, blue input to HSL? I can't use an algorithm I've found online because of the way the event system works.

  • anybody?

  • Would it be possible to stream from a shoutcast server into construct? Basically to create a radio player

  • I now have thisand I don't see why it shouldn't work, it should spawn a green dot between each point, but it doesn't.

  • I have this yet still it does not work..

  • If I were to spawn a line on the first instance of 1, how would I tell construct I want it on instance 1, all I can seem to be able to do is just use the main group, not the individual instances?

  • I have noticed that in construct I cannot really tell how the event system work with multiple instances of the same object. I want to create multiple points and then draw a spline path between them using the spline path plugin, however, when I add a position of a point how does construct know which point if there are multiple instances. Say I've created 10 objects called Point, and I want to use their X and Y positions separately, so I use Point.X and Point.Y, but this errors and I assume it's because there are multiple Points, so there is no definite answer to the query Point.Y. Can this be resolved?

  • How would I specify which point it is to point at, they're all the same object?

  • This is kind of okay, but I think it would be good to have something that can separate actions as well as events.

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  • I have, but within a method if you are having lots of events coming off of one trigger, then spacing them out into categories would be nice.

  • Oh my bad, I thought it might have helped me, but It just gave errors. Forgot I left it activated. same link should work with the new version.

  • I was thinking, and I might have missed it, but it would be nice, in the layout event editor, to be able to insert a horizontal rule, or just a line break to separate out your work. It's just simple but I think it would help.