brainbugs's Forum Posts

  • 2 posts
  • Hello

    I would like to created a big 3D turning box with other smaller 3D shapes on (which I will use with a fix 3D camera point).

    Is there a simple solution to recognize this huge turning box as a surface to a whole group of other 3D shapes so that they always turn at along at the same speed and in the same direction? Like a turning isle?

    My alternative is to spin the camera around the isle, using orbit behaviour and a function that the angle is also turned towards the middle of the isle... But I would like to know if the first option will work out and how.

    Thanks in advance!

    Lennert

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  • Hi there

    While the text of my text objects (my web-app exports) are well outlined in the middle on android devices, this is not the case of the web-app on iphone (safari).

    I centered all my text objects in vertical and horizontal way, and I've used the 'cover' property of the viewport fit. I don't know how this problem can be fixed.

    It's really frustrating to see a total different result (of the outlining of the text) on android / iphones.

    Can someone give me some good advice to fix this?

    Thanks in advance and kind regards!

    Lennert

  • 2 posts