Borys's Forum Posts

  • Why did you buy the MM_Unloader plugin available in the asset store if it's for Construct 2 and you are using Construct 3? The product details explicitly state this is for C2 only. I'd suggest you simply make a refund for it and the issue is solved - you will get money back and nothing is gonna be wasted ;-)

    Besides, there are dedicated conditions, actions and expression for memory management in C3.

    Check these links from the C3 manual:

    And here is some tips article about memory usage you may find handy:

    https://www.construct.net/en/make-games/manuals/construct-3/tips-and-guides/memory-usage

  • strawberrypunch.com

    Thanks for reply :-) Your project looks interesting and I think I get your point now ;-)

    Having such "floors" would definitely need extra coding anyway, but I'm pretty sure this is achievable. My first idea is to "group" the elements according to the floors and respectively enable and disable the behavior when the player jump on/off the other floor. But I would need to consult it with the rest of the team to be entirely sure, as maybe I'm missing something.

  • It looks like this would only work for completely flat games

    Hi eleanorjmorel,

    Could you elaborate what do you mean by "completely flat games"?

    The addon deals with Y sorting, which is crucial for achieving "isometric" view with 2D graphics, but big part of the final result are graphics used. There is absolutely no problem putting strictly isometric assets. Just a matter on how you combine them together + proper use of other staff like native Solid behavior.

  • Hi, I'd like to buy it but I have a few questions.

    Is it possible to set instances to "Static" via events?

    Is it possible to sort instances not every tick, but every X seconds for better optimization?

    Hi Simple Games :-)

    I am from the ForConstruct.com team and I’d like to answer your questions.

    So about the type (static or dynamic) - yes, this can be switched with events.

    Regarding the sorting other way than every tick - to be honest, I don't think this is really necessary. The whole idea of the EasyIsometric addon is to optimize Z sorting ;-) The behavior changes the Z order only for the objects that changed their Y position in relation to other objects.

    For static objects it never changes (unless forced with Refresh action). Only the dynamic ones change their Z position and only if needed.

    However, if you reaaaalllyyy want to do it the way you described (so for example you want to "sort" the objects every X seconds, instead of every tick), then theoretically you can set every object as Static and use Refresh action every X seconds for desired objects.

    I haven't tested such a solution, so it's hard to say what would be the result. It depends on the case. But if you use Refresh action on a huge amount of objects, then the result could be opposite to what you want to achieve, because this means you would immediately change Z order for all of the indicated objects in just one tick. Dynamic type doesn’t mean that the object is moved in Z order on every thick, but Y position is being verified.

    Generally speaking, it depends on the case, but honestly, dynamic objects will work much better. Unless you want to have like 2000 dynamic objects with several behaviors, that constantly and rapidly change their Y position.

    If you still have doubts and would like to discuss a little bit more detailed example, I’m ready to help :-)

    Best regards

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  • Hi Jim,

    My guess is that you propably try to upload a game exported for HTML platform. So a version to be uploaded to a regular website.

    For the Arcade you need to export the game using a dedicated export option - Scirra Arcade. When you export and choose the platform, just need to select Scirra Arcade. It's in the first category (Web), same as regular HTML export.

    But I agree it would be nice if it's clearly noted on the Scirra Arcade website ;-)

    Best regards,

    Borys

  • What do you mean? If would like me to make a voice-over for your project, just hit me up via PM

  • To pick up the topic - here is my new voice-over asset available in Scirra Store

    Enjoy listening <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

    https://www.scirra.com/store/royalty-fr ... -over-3389

  • Match Announcer Voice-Over — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-sound-effects/match-announcer-voice-over-3389

    <p>This asset is a huge pack of voice-over speeches of commentator/announcer designed for brawler games - shooters, MOBA, beatem-ups, fighting.</p><p>Contains 379 WAV mono records of 182 quotes. Each quote has two styles: calm (moderate) and exuberant ("American" style), which are named accordingly A and B. Plus few have extra retakes (named X).</p><p>Examples:</p>

    • Splendid
    • Perfect
    • Failure
    • Good Shot!
    • 1 minute left
    • Extra Damage!
    • You got stronger!
    • Disarmed
    • You better move faster
    • Accelerated
    • Get ready!
    • Recharging
    • Recovering
    • Reloading
    • Get ready for the next round!
    • Battle begins in?
    • number from 1 to 3
    • Game Over!
    • Another Round
    • Heroes have been chosen
    • Headshot
    • Finish them
    • Don't be a pussy
    • Sudden death
    • You are at advantage
    • The victory is within reach
    • Triple Kill!

    <p>And many more. </p><p>For full list of quotes, review list of files. Each record is named by the quote</p><p>If you are looking for voice-over specifically for your game - please contact me via support email.</p>

    Use this topic to leave comments, ask questions and talk about Match Announcer Voice-Over

  • For those who use Fiverr and wish to hire me via this service - here is my Fiverr profile:

    https://www.fiverr.com/boryslektor

  • Up!

    Topic still up to date. Waiting for new requests/orders

  • Thanks for reference <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile">

    tallenwebdev - here you can find some of my records:

    https://www.scirra.com/store/sellers/borys-szafran-311

    https://soundcloud.com/borys-lektor

    I will send you some pricing information on pm. Hope you don't mind <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

  • Still Up To Date

  • It depends I sent you a private message

  • Thanks

  • Glad to hear you are interested in Hit me up once you are ready