Works like a charm thanks. Just wish I didn't have to use a text object
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But what event lets me compare max length? I've tried using compare variable, but that doesn't work because it sees me as asking if the string is the number not the limit
So I'm trying to get it so my player has to type stop in order to stop a thing frokm happening. I'm using a string to append to when the letter is typed, but how would I clear the text if they got it wrong?
String not screen, sorry.
But how would I clear the screen if they get it wrong?
I'm trying to make the player press certain buttons in a certain order to do something, but I can't figure out how to make it a specific order in which they need to be pressed. What condition of event could do that?
Turning off pixel rounding worked :) Thank you
My object, just named Tobi, shakes as the player character walks. I've fiddled with events and image points, but I just can't get it to stop. Ideas?
youtube.com/watch
Thanks much. Worked like a charm :)
Its like this from fx I have on, but i son't want them on in editor. Fix?
Thsnk you so much. I tried image points before, but didn't try too hard with them. I just went back in and its working like a charm. Thank you.
Hello, I'm trying to figure out what the title says. It's hard to describe but the video shows the problem. I've tried mirroring and everything I could find on the forums.