I'm trying to make the player press certain buttons in a certain order to do something, but I can't figure out how to make it a specific order in which they need to be pressed. What condition of event could do that?
On key press, append a string in a variable or text object. When the string matches, do action.
You can use right(string,n) to compare only the last n characters entered.
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But how would I clear the screen if they get it wrong?
String not screen, sorry.
First, you don't have to. Nothing would happen anyway.
Secondly, you can set the variable to nothing, based on whatever condition you want.