Blue Hare's Forum Posts

  • So if you send another layer to the bottom it becomes new layer 0? I didn't know that... Guess I have been quite lucky since I haven't had any problems with layers before. Good that this thing became clear now so I don't encounter problems in the future.

    It was quite confusing when it's like:

    Object [-]

    Layer [-]

    Image point [-]

    then I just will Layer[0] since I have a layer named layer0...

    But yeah, thanks for you time.

  • Right, lets add the essential things I forgot.

    So, first everything should be fine.

    When you set layer(0) to transparent and add new layer(2)and make it the lowest layer. At this point bullets runtime z orders change.

    (you should make layer(2) have white background so you see things better).

    When you set layer(2) parallax and scale rates to 0 bullets become invisible and so on (read the first post).

    Problem occurs at least on opera and firefox. I tried r85 and r86, no difference. I'm running windows vista 32bit and I have the latest graphics drivers.

    And here is the capx file: dl.dropbox.com/u/69516086/problem.capx

  • Hi, I have encountered an annoying bug.

    When I add a new layer(2) and put a

    background on it, bullets' runtime z-orders change

    on layer(1). And when I set layer(2)

    parallax and scale rates to 0, bullets

    become invisible and some random bullets

    start shooting from outside the layout, even

    tho they have a "destroy outside layout

    behavior"

    I can still shoot enemies with invisible

    bullets and when I hit enemy with invisible

    bullet, the bullet that shoots outside the

    layout disappears. So It seems bullets are

    where they should be but they are drawn

    elsewhere.

    Changing layer properties shouldn't

    interfere with other layers right?

    I noticed this bug while using r85 but it

    preserves after updating to r86.

    If you need capx files, I can send them later.

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  • Hi, I just put a background on my game and C2 said I should cut it into smaller tiles coz it's so big. how to do this? Does doing this improve performance?

  • Hi, I would say that what we have here now is just testing out what you can do with construct2, so I can't really say much at this point, your game just doesn't have much content yet, but after you change couple of things and add this and that, this game could become enjoyable to play.

    I will list some things you could improve.

    Controls are a bit weird, it would be better if you could just keep button pressed down, now you have to keep hitting them.

    Game screen is so high it doesn't fit on my 800px high sreen.

    you could add function that you can't finish the level before you have collected all yellow balls.

    you could also add different things on levels, now just position of yellow balls is different.

  • Nice game, still needs some polishing. Graphics look a little dull.

    Some bugs:

    You can't enable sounds after disabling

    In the first magnet level you can jump of the layout

    It's hard to click play

    you could add a back to menu button.

    ----

    Go take a look at my project and add some feedback if you may.

  • Hi, I got my game (kind of) working on Ipad with this capx file

    Take a look.

  • Problem solved. It seems, AMD's autodetect thing gave me a wrong driver...

  • Updating and degrading my driver didn't help. I also tried older C2 releases...

    Is this "exception proves the rule" kind of situation? Or what you mean by *always* Ashley?

    Freaking vista, let's just blame windows... I had 7 on this computer before but I messed up and now I'm stuck with this sh*t...

    Does C2 work on Ubuntu?

  • Ati radeon 3200. The release date of the driver was 28.3.2012. I'm quite sure it is the lasest one.

    Funny thing tho i had years old driver before i reinstalled my os and everything was fine.

  • I already installed the lastest drivers but sprites are still white.

    Anything else i should update/install?

  • Sure, why not, good idea.

    I would enter if I had more experience with C2.

    Myself I'm also interested on what kind of tutorials people would create, maybe I could learn something useful from them.

    Edit:

    About the language matter, I think subtitles would do fine. Youtube has that handy subtitle thing right?

  • I just clean installed my operatingsystem (vista 32bit) and when I started working on my project I noticed that all sprites had turned white.

    Sprites are white when editing the game on C2 but when I run layout sprites are normal.

    Screenshot

    It's quite hard to continue my project

    I have already reinstalled C2 several times but it didn't work. I also tried updating my graphics driver...

    Any ideas how to solve this?

  • just some points you could improve.

    -Hitboxes, I think you should make it so the character overlaps with other objects.

    -It was quite hard to beat the monsterbugs with laptop touchpad, dunno if you can do anything about this...

    -The monsters spawned from the edges of the screen, and when you were close to the edge you had no time to avoid them.

    -When the monsters hit you once they push you into a corner and there you stay til you die.

  • Yep, it's now zoomed out and wasd controls added.

    I'm not sure if I did something to the physics, at least it looks better than I remembered.