bjadams's Forum Posts

  • I have a white sprite, called MySprite.

    I want to change it's colour to RED.

    Searching around I found out that I need to do MySprite.RGB(255,0,0) however being a total newbie I cannot find my way where I need to input this in the Events.

    any links or faqs where I might find some more help?

    thanks a lot.

  • GUESS COLLISION POINTS seems to recalculate the collision polygon... just what I needed!

    I think I might give it a shot tomorrow, to try to re-create C2 friendly XML co-ordinate files from Photoshop!!!

  • Creating something like this in LAYOUT.XML should be no problem from Photoshop:

                   <instance type="Sprite">

                        <properties>

                            <initial-visibility>Visible</initial-visibility>

                            <initial-frame>0</initial-frame>

                            <effect>(none)</effect>

                        </properties>

                        <world>

                            <x>150</x>

                            <y>150</y>

                            <z>0</z>

                            <width>256</width>

                            <height>256</height>

                            <depth>0</depth>

                            <hotspotX>0.5</hotspotX>

                            <hotspotY>0.5</hotspotY>

                            <angle>0</angle>

                            <opacity>1</opacity>

                        </world>

                   </instance>

    However PROJECT.caproj also has reference to the Sprites.

    Can I leave out the <collision-poly> details (as these will be impossible to recreate in Photoshop), or will I mess up C2?

  • It doesn't necessarily have to be a straight import of the PSD files.

    For example I can export a text file from Photoshop with the screen co-ordinate values. But I have no idea what to do on the C2 side.

    Unfortunately the Graphic artist does not use Construct and it's going to take quite a lot of time to get the layers positioned pixel perfect in C2

  • I have 30 sprites all on different layers in photoshop.

    they are all positioned on the screen in place.

    can i import them in C2 keeping the same screen positions?

    or i have to save out everything in 30 png files, load them in C2 and position them manually in C2?

  • i have scenery sets consisting of 30 layers in Photoshop.

    is it possible to import these in C2 and keep the x & y co-ordinates in C2 so that I won't have to reposition them manually?

  • any good news about the update?

    I <img src="smileys/smiley27.gif" border="0" align="middle" /> this plugin!

  • Fantastic! Just what I needed!

    I will experiment a bit with this GREAT plugin

    Well Done once again for the FANTASTIC work

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  • Joe7 is the option suggested by GammaBeam (crop the image or the export area between two coordinates) implemented already?

  • AMAZING plugin!!!

  • Joe7 = simply amazing!!!

  • Yes Joe, the problem is how to get a selected number of sprites, or at least, a section of the screen

  • Very interesting info twdead, thanks a lot.

    i will have to research that as i am pretty very new to canvas & c2

  • I have no problem emailing using PHP.

    The problem is how am I going to "save out" the sprite which has been recoloured by the user, from C2?

  • it is possible to email a sprite (which has been recoloured using C2 commands) from within c2?